#define U_BLIT_H
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
struct pipe_context;
struct pipe_surface;
+struct pipe_resource;
+struct cso_context;
struct blit_state;
extern struct blit_state *
-util_create_blit(struct pipe_context *pipe);
-
+util_create_blit(struct pipe_context *pipe, struct cso_context *cso);
extern void
util_destroy_blit(struct blit_state *ctx);
-
-
extern void
util_blit_pixels(struct blit_state *ctx,
struct pipe_surface *src,
+ struct pipe_sampler_view *src_sampler_view,
int srcX0, int srcY0,
int srcX1, int srcY1,
struct pipe_surface *dst,
int dstX1, int dstY1,
float z, uint filter);
+void
+util_blit_pixels_writemask(struct blit_state *ctx,
+ struct pipe_surface *src,
+ struct pipe_sampler_view *src_sampler_view,
+ int srcX0, int srcY0,
+ int srcX1, int srcY1,
+ struct pipe_surface *dst,
+ int dstX0, int dstY0,
+ int dstX1, int dstY1,
+ float z, uint filter,
+ uint writemask);
+
+extern void
+util_blit_pixels_tex(struct blit_state *ctx,
+ struct pipe_sampler_view *src_sampler_view,
+ int srcX0, int srcY0,
+ int srcX1, int srcY1,
+ struct pipe_surface *dst,
+ int dstX0, int dstY0,
+ int dstX1, int dstY1,
+ float z, uint filter);
+
+/* Call at end of frame to avoid synchronous rendering.
+ */
+extern void
+util_blit_flush( struct blit_state *ctx );
+
+#ifdef __cplusplus
+}
+#endif
#endif