freedreno/layout: layout simplifications and pitch from level 0 pitch
[mesa.git] / src / gallium / auxiliary / util / u_blitter.c
index f4bd04287c0e160c825bdf09f045ab918234f578..d5b886ca36f02e0cbed6c2d53d62d0556d6384b9 100644 (file)
@@ -38,7 +38,7 @@
 #include "pipe/p_shader_tokens.h"
 #include "pipe/p_state.h"
 
-#include "util/u_format.h"
+#include "util/format/u_format.h"
 #include "util/u_memory.h"
 #include "util/u_math.h"
 #include "util/u_blitter.h"
@@ -1419,6 +1419,7 @@ static void *get_clear_blend_state(struct blitter_context_priv *ctx,
       for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
          if (clear_buffers & (PIPE_CLEAR_COLOR0 << i)) {
             blend.rt[i].colormask = PIPE_MASK_RGBA;
+            blend.max_rt = i;
          }
       }