box->depth = 1;
}
-
static INLINE
void u_box_3d( unsigned x,
unsigned y,
box->depth = d;
}
-
-static INLINE
-struct pipe_subresource u_subresource( unsigned face,
- unsigned level )
-{
- struct pipe_subresource subresource;
- subresource.face = face;
- subresource.level = level;
- return subresource;
-}
-
#endif