{
if (buffers & PIPE_CLEAR_COLOR) {
struct pipe_surface *ps = framebuffer->cbufs[0];
- unsigned color;
+ union util_color uc;
- util_pack_color(rgba, ps->format, &color);
+ util_pack_color(rgba, ps->format, &uc);
if (pipe->surface_fill) {
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color);
+ pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui);
} else {
- util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color);
+ util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui);
}
}