* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "util/u_pack_color.h"
-#include "util/u_rect.h"
/**
* Clear the given buffers to the specified values.
* No masking, no scissor (clear entire buffer).
*/
-static INLINE void
+static inline void
util_clear(struct pipe_context *pipe,
struct pipe_framebuffer_state *framebuffer, unsigned buffers,
- const float *rgba, double depth, unsigned stencil)
+ const union pipe_color_union *color, double depth, unsigned stencil)
{
- if (buffers & PIPE_CLEAR_COLOR) {
- struct pipe_surface *ps = framebuffer->cbufs[0];
- union util_color uc;
+ unsigned i;
- util_pack_color(rgba, ps->format, &uc);
- if (pipe->surface_fill) {
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui);
- } else {
- util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui);
+ for (i = 0; i < framebuffer->nr_cbufs; i++) {
+ if (buffers & (PIPE_CLEAR_COLOR0 << i)) {
+ struct pipe_surface *ps = framebuffer->cbufs[i];
+
+ if (ps) {
+ pipe->clear_render_target(pipe, ps, color, 0, 0, ps->width, ps->height);
+ }
}
}
if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
struct pipe_surface *ps = framebuffer->zsbuf;
-
- if (pipe->surface_fill) {
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
- util_pack_z_stencil(ps->format, depth, stencil));
- } else {
- util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height,
- util_pack_z_stencil(ps->format, depth, stencil));
- }
+ pipe->clear_depth_stencil(pipe, ps, buffers & PIPE_CLEAR_DEPTHSTENCIL,
+ depth, stencil,
+ 0, 0, ps->width, ps->height);
}
}