#ifdef DEBUG
+struct pipe_context;
struct pipe_surface;
struct pipe_transfer;
struct pipe_texture;
unsigned width, unsigned height,
unsigned stride,
const void *data);
-void debug_dump_surface(const char *prefix,
+void debug_dump_surface(struct pipe_context *pipe,
+ const char *prefix,
struct pipe_surface *surface);
-void debug_dump_texture(const char *prefix,
+void debug_dump_texture(struct pipe_context *pipe,
+ const char *prefix,
struct pipe_texture *texture);
-void debug_dump_surface_bmp(const char *filename,
+void debug_dump_surface_bmp(struct pipe_context *pipe,
+ const char *filename,
struct pipe_surface *surface);
-void debug_dump_transfer_bmp(const char *filename,
+void debug_dump_transfer_bmp(struct pipe_context *pipe,
+ const char *filename,
struct pipe_transfer *transfer);
void debug_dump_float_rgba_bmp(const char *filename,
unsigned width, unsigned height,
float *rgba, unsigned stride);
#else
#define debug_dump_image(prefix, format, cpp, width, height, stride, data) ((void)0)
-#define debug_dump_surface(prefix, surface) ((void)0)
-#define debug_dump_surface_bmp(filename, surface) ((void)0)
+#define debug_dump_surface(pipe, prefix, surface) ((void)0)
+#define debug_dump_surface_bmp(pipe, filename, surface) ((void)0)
#define debug_dump_transfer_bmp(filename, transfer) ((void)0)
-#define debug_dump_rgba_float_bmp(filename, width, height, rgba, stride) ((void)0)
+#define debug_dump_float_rgba_bmp(filename, width, height, rgba, stride) ((void)0)
#endif