Merge branch '7.8'
[mesa.git] / src / gallium / auxiliary / util / u_draw_quad.c
index bf143815d8b762442df0dc3948ee964c124f69a7..8c194102bfca2cf632d5e0bce4c98ec99a5e917a 100644 (file)
@@ -28,8 +28,7 @@
 
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_winsys.h"
+#include "util/u_inlines.h"
 #include "util/u_draw_quad.h"
 
 
 void 
 util_draw_vertex_buffer(struct pipe_context *pipe,
                         struct pipe_buffer *vbuf,
+                        uint offset,
                         uint prim_type,
                         uint num_verts,
                         uint num_attribs)
 {
    struct pipe_vertex_buffer vbuffer;
-   struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
-   uint i;
 
    assert(num_attribs <= PIPE_MAX_ATTRIBS);
 
    /* tell pipe about the vertex buffer */
+   memset(&vbuffer, 0, sizeof(vbuffer));
    vbuffer.buffer = vbuf;
-   vbuffer.pitch = num_attribs * 4 * sizeof(float);  /* vertex size */
-   vbuffer.buffer_offset = 0;
+   vbuffer.stride = num_attribs * 4 * sizeof(float);  /* vertex size */
+   vbuffer.buffer_offset = offset;
+   vbuffer.max_index = num_verts - 1;
    pipe->set_vertex_buffers(pipe, 1, &vbuffer);
 
-   /* tell pipe about the vertex attributes */
-   for (i = 0; i < num_attribs; i++) {
-      velements[i].src_offset = i * 4 * sizeof(float);
-      velements[i].vertex_buffer_index = 0;
-      velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
-      velements[i].nr_components = 4;
-   }
-   pipe->set_vertex_elements(pipe, num_attribs, velements);
+   /* note: vertex elements already set by caller */
 
    /* draw */
    pipe->draw_arrays(pipe, prim_type, 0, num_verts);
@@ -86,11 +79,11 @@ util_draw_texquad(struct pipe_context *pipe,
    vertexBytes = 4 * (4 * numAttribs * sizeof(float));
 
    /* XXX create one-time */
-   vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
-                                      PIPE_BUFFER_USAGE_VERTEX, vertexBytes);
+   vbuf = pipe_buffer_create(pipe->screen, 32,
+                             PIPE_BUFFER_USAGE_VERTEX, vertexBytes);
    if (vbuf) {
-      float *v = (float *) pipe->winsys->buffer_map(pipe->winsys, vbuf,
-                                             PIPE_BUFFER_USAGE_CPU_WRITE);
+      float *v = (float *) pipe_buffer_map(pipe->screen, vbuf,
+                                           PIPE_BUFFER_USAGE_CPU_WRITE);
       if (v) {
          /*
           * Load vertex buffer
@@ -123,10 +116,10 @@ util_draw_texquad(struct pipe_context *pipe,
          v[28] = 0.0;
          v[29] = 1.0;
 
-         pipe->winsys->buffer_unmap(pipe->winsys, vbuf);
-         util_draw_vertex_buffer(pipe, vbuf, PIPE_PRIM_TRIANGLE_FAN, 4, 2);
+         pipe_buffer_unmap(pipe->screen, vbuf);
+         util_draw_vertex_buffer(pipe, vbuf, 0, PIPE_PRIM_TRIANGLE_FAN, 4, 2);
       }
 
-      pipe_buffer_reference(pipe->winsys, &vbuf, NULL);
+      pipe_buffer_reference(&vbuf, NULL);
    }
 }