#define U_DRAWQUAD_H
+#include "pipe/p_compiler.h"
+#include "pipe/p_context.h"
+
+
#ifdef __cplusplus
extern "C" {
#endif
struct pipe_resource;
+#include "util/u_draw.h"
+
extern void
util_draw_vertex_buffer(struct pipe_context *pipe,
struct pipe_resource *vbuf, uint offset,