util: silence MSVC double->float conversion warnings
[mesa.git] / src / gallium / auxiliary / util / u_draw_quad.h
index 42eb1844289b6b87d5b4eb3646136c2dcbaa0fae..cb17f4e4cb22ed4e66cd859ffdbf77047210c7ad 100644 (file)
 #define U_DRAWQUAD_H
 
 
+#include "pipe/p_compiler.h"
+#include "pipe/p_context.h"
+
+
 #ifdef __cplusplus
 extern "C" {
 #endif
 
 struct pipe_resource;
+struct cso_context;
+
+#include "util/u_draw.h"
 
 extern void 
-util_draw_vertex_buffer(struct pipe_context *pipe,
-                        struct pipe_resource *vbuf, uint offset,
-                        uint num_attribs, uint num_verts, uint prim_type);
+util_draw_vertex_buffer(struct pipe_context *pipe, struct cso_context *cso,
+                        struct pipe_resource *vbuf, uint vbuf_slot,
+                        uint offset, uint prim_type, uint num_attribs,
+                        uint num_verts);
 
+void
+util_draw_user_vertex_buffer(struct cso_context *cso, void *buffer,
+                             uint prim_type, uint num_verts, uint num_attribs);
 
 extern void 
-util_draw_texquad(struct pipe_context *pipe,
+util_draw_texquad(struct pipe_context *pipe, struct cso_context *cso,
+                  uint vbuf_slot,
                   float x0, float y0, float x1, float y1, float z);