#define UTIL_DUMP_INVALID_NAME "<invalid>"
+struct os_stream;
+
+
+/* Duplicated here for convenience */
+extern struct os_stream *
+os_log_stream;
+
+
+/*
+ * p_defines.h
+ *
+ * XXX: These functions don't really dump anything -- just translate into
+ * strings so a verb better than "dump" should be used instead, in order to
+ * free up the namespace to the true dumper functions.
+ */
+
const char *
util_dump_blend_factor(unsigned value, boolean shortened);
const char *
util_dump_blend_func(unsigned value, boolean shortened);
+const char *
+util_dump_logicop(unsigned value, boolean shortened);
+
const char *
util_dump_func(unsigned value, boolean shortened);
+const char *
+util_dump_stencil_op(unsigned value, boolean shortened);
+
const char *
util_dump_tex_target(unsigned value, boolean shortened);
util_dump_tex_filter(unsigned value, boolean shortened);
+/*
+ * p_state.h, through an os_stream
+ */
+
+void
+util_dump_template(struct os_stream *stream,
+ const struct pipe_resource *templat);
+
+void
+util_dump_rasterizer_state(struct os_stream *stream,
+ const struct pipe_rasterizer_state *state);
+
+void
+util_dump_poly_stipple(struct os_stream *stream,
+ const struct pipe_poly_stipple *state);
+
+void
+util_dump_viewport_state(struct os_stream *stream,
+ const struct pipe_viewport_state *state);
+
+void
+util_dump_scissor_state(struct os_stream *stream,
+ const struct pipe_scissor_state *state);
+
+void
+util_dump_clip_state(struct os_stream *stream,
+ const struct pipe_clip_state *state);
+
+void
+util_dump_shader_state(struct os_stream *stream,
+ const struct pipe_shader_state *state);
+
+void
+util_dump_depth_stencil_alpha_state(struct os_stream *stream,
+ const struct pipe_depth_stencil_alpha_state *state);
+
+void
+util_dump_rt_blend_state(struct os_stream *stream,
+ const struct pipe_rt_blend_state *state);
+
+void
+util_dump_blend_state(struct os_stream *stream,
+ const struct pipe_blend_state *state);
+
+void
+util_dump_blend_color(struct os_stream *stream,
+ const struct pipe_blend_color *state);
+
+void
+util_dump_stencil_ref(struct os_stream *stream,
+ const struct pipe_stencil_ref *state);
+
+void
+util_dump_framebuffer_state(struct os_stream *stream,
+ const struct pipe_framebuffer_state *state);
+
+void
+util_dump_sampler_state(struct os_stream *stream,
+ const struct pipe_sampler_state *state);
+
+void
+util_dump_surface(struct os_stream *stream,
+ const struct pipe_surface *state);
+
+void
+util_dump_transfer(struct os_stream *stream,
+ const struct pipe_transfer *state);
+
+void
+util_dump_vertex_buffer(struct os_stream *stream,
+ const struct pipe_vertex_buffer *state);
+
+void
+util_dump_vertex_element(struct os_stream *stream,
+ const struct pipe_vertex_element *state);
+
+
/* FIXME: Move the other debug_dump_xxx functions out of u_debug.h into here. */