#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
+#include <stdio.h>
+
#ifdef __cplusplus
extern "C" {
#define UTIL_DUMP_INVALID_NAME "<invalid>"
-struct os_stream;
-
-
-/* Duplicated here for convenience */
-extern struct os_stream *
-os_log_stream;
-
-
/*
* p_defines.h
*
const char *
util_dump_blend_func(unsigned value, boolean shortened);
+const char *
+util_dump_logicop(unsigned value, boolean shortened);
+
const char *
util_dump_func(unsigned value, boolean shortened);
+const char *
+util_dump_stencil_op(unsigned value, boolean shortened);
+
const char *
util_dump_tex_target(unsigned value, boolean shortened);
/*
- * p_state.h, through an os_stream
+ * p_state.h, through a FILE
*/
void
-util_dump_template(struct os_stream *stream,
+util_dump_template(FILE *stream,
const struct pipe_resource *templat);
void
-util_dump_rasterizer_state(struct os_stream *stream,
+util_dump_rasterizer_state(FILE *stream,
const struct pipe_rasterizer_state *state);
void
-util_dump_poly_stipple(struct os_stream *stream,
+util_dump_poly_stipple(FILE *stream,
const struct pipe_poly_stipple *state);
void
-util_dump_viewport_state(struct os_stream *stream,
+util_dump_viewport_state(FILE *stream,
const struct pipe_viewport_state *state);
void
-util_dump_scissor_state(struct os_stream *stream,
+util_dump_scissor_state(FILE *stream,
const struct pipe_scissor_state *state);
void
-util_dump_clip_state(struct os_stream *stream,
+util_dump_clip_state(FILE *stream,
const struct pipe_clip_state *state);
void
-util_dump_shader_state(struct os_stream *stream,
+util_dump_shader_state(FILE *stream,
const struct pipe_shader_state *state);
void
-util_dump_depth_stencil_alpha_state(struct os_stream *stream,
+util_dump_depth_stencil_alpha_state(FILE *stream,
const struct pipe_depth_stencil_alpha_state *state);
void
-util_dump_rt_blend_state(struct os_stream *stream,
+util_dump_rt_blend_state(FILE *stream,
const struct pipe_rt_blend_state *state);
void
-util_dump_blend_state(struct os_stream *stream,
+util_dump_blend_state(FILE *stream,
const struct pipe_blend_state *state);
void
-util_dump_blend_color(struct os_stream *stream,
+util_dump_blend_color(FILE *stream,
const struct pipe_blend_color *state);
void
-util_dump_stencil_ref(struct os_stream *stream,
+util_dump_stencil_ref(FILE *stream,
const struct pipe_stencil_ref *state);
void
-util_dump_framebuffer_state(struct os_stream *stream,
+util_dump_framebuffer_state(FILE *stream,
const struct pipe_framebuffer_state *state);
void
-util_dump_sampler_state(struct os_stream *stream,
+util_dump_sampler_state(FILE *stream,
const struct pipe_sampler_state *state);
void
-util_dump_surface(struct os_stream *stream,
+util_dump_surface(FILE *stream,
const struct pipe_surface *state);
void
-util_dump_transfer(struct os_stream *stream,
+util_dump_transfer(FILE *stream,
const struct pipe_transfer *state);
void
-util_dump_vertex_buffer(struct os_stream *stream,
+util_dump_vertex_buffer(FILE *stream,
const struct pipe_vertex_buffer *state);
void
-util_dump_vertex_element(struct os_stream *stream,
+util_dump_vertex_element(FILE *stream,
const struct pipe_vertex_element *state);
+void
+util_dump_draw_info(FILE *stream, const struct pipe_draw_info *state);
+
+void
+util_dump_box(FILE *stream, const struct pipe_box *box);
+
+void
+util_dump_blit_info(FILE *stream, const struct pipe_blit_info *info);
/* FIXME: Move the other debug_dump_xxx functions out of u_debug.h into here. */