util/prim: fix decomposed counts for adjacency primitives
[mesa.git] / src / gallium / auxiliary / util / u_dump.h
index ddccc5490c281fbfb6fce833a89abd8982acb076..71750a635d31b4d3e5562e801edd41f33c51ce7c 100644 (file)
@@ -39,6 +39,8 @@
 #include "pipe/p_compiler.h"
 #include "pipe/p_state.h"
 
+#include <stdio.h>
+
 
 #ifdef __cplusplus
 extern "C" {
@@ -48,15 +50,29 @@ extern "C" {
 #define UTIL_DUMP_INVALID_NAME "<invalid>"
 
 
+/*
+ * p_defines.h
+ *
+ * XXX: These functions don't really dump anything -- just translate into
+ * strings so a verb better than "dump" should be used instead, in order to
+ * free up the namespace to the true dumper functions.
+ */
+
 const char *
 util_dump_blend_factor(unsigned value, boolean shortened);
 
 const char *
 util_dump_blend_func(unsigned value, boolean shortened);
 
+const char *
+util_dump_logicop(unsigned value, boolean shortened);
+
 const char *
 util_dump_func(unsigned value, boolean shortened);
 
+const char *
+util_dump_stencil_op(unsigned value, boolean shortened);
+
 const char *
 util_dump_tex_target(unsigned value, boolean shortened);
 
@@ -70,6 +86,91 @@ const char *
 util_dump_tex_filter(unsigned value, boolean shortened);
 
 
+/*
+ * p_state.h, through a FILE
+ */
+
+void
+util_dump_template(FILE *stream,
+                   const struct pipe_resource *templat);
+
+void
+util_dump_rasterizer_state(FILE *stream,
+                           const struct pipe_rasterizer_state *state);
+
+void
+util_dump_poly_stipple(FILE *stream,
+                       const struct pipe_poly_stipple *state);
+
+void
+util_dump_viewport_state(FILE *stream,
+                         const struct pipe_viewport_state *state);
+
+void
+util_dump_scissor_state(FILE *stream,
+                        const struct pipe_scissor_state *state);
+
+void
+util_dump_clip_state(FILE *stream,
+                     const struct pipe_clip_state *state);
+
+void
+util_dump_shader_state(FILE *stream,
+                       const struct pipe_shader_state *state);
+
+void
+util_dump_depth_stencil_alpha_state(FILE *stream,
+                                    const struct pipe_depth_stencil_alpha_state *state);
+
+void
+util_dump_rt_blend_state(FILE *stream,
+                         const struct pipe_rt_blend_state *state);
+
+void
+util_dump_blend_state(FILE *stream,
+                      const struct pipe_blend_state *state);
+
+void
+util_dump_blend_color(FILE *stream,
+                      const struct pipe_blend_color *state);
+
+void
+util_dump_stencil_ref(FILE *stream,
+                      const struct pipe_stencil_ref *state);
+
+void
+util_dump_framebuffer_state(FILE *stream,
+                            const struct pipe_framebuffer_state *state);
+
+void
+util_dump_sampler_state(FILE *stream,
+                        const struct pipe_sampler_state *state);
+
+void
+util_dump_surface(FILE *stream,
+                  const struct pipe_surface *state);
+
+void
+util_dump_transfer(FILE *stream,
+                   const struct pipe_transfer *state);
+
+void
+util_dump_vertex_buffer(FILE *stream,
+                        const struct pipe_vertex_buffer *state);
+
+void
+util_dump_vertex_element(FILE *stream,
+                         const struct pipe_vertex_element *state);
+
+void
+util_dump_draw_info(FILE *stream, const struct pipe_draw_info *state);
+
+void
+util_dump_box(FILE *stream, const struct pipe_box *box);
+
+void
+util_dump_blit_info(FILE *stream, const struct pipe_blit_info *info);
+
 /* FIXME: Move the other debug_dump_xxx functions out of u_debug.h into here. */