extern void *
util_pstipple_create_sampler(struct pipe_context *pipe);
-extern struct pipe_shader_state *
-util_pstipple_create_fragment_shader(struct pipe_context *pipe,
- struct pipe_shader_state *fs,
+struct tgsi_token *
+util_pstipple_create_fragment_shader(const struct tgsi_token *tokens,
unsigned *samplerUnitOut);