util_resource_size(const struct pipe_resource *res);
/**
- * Return true if the resource is an array texture.
+ * Return true if the texture target is an array type.
*
* Note that this function returns true for single-layered array textures.
*/
static inline boolean
-util_resource_is_array_texture(const struct pipe_resource *res)
+util_texture_is_array(enum pipe_texture_target target)
{
- switch (res->target) {
+ switch (target) {
case PIPE_TEXTURE_1D_ARRAY:
case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_CUBE_ARRAY: