#include "pipe/p_screen.h"
#include "pipe/p_state.h"
-#include "pipe/internal/p_winsys_screen.h"
+#include "util/u_simple_screen.h"
static struct pipe_buffer *
return buffer;
}
-static struct pipe_buffer *
-pass_surface_buffer_create(struct pipe_screen *screen,
- unsigned width, unsigned height,
- enum pipe_format format,
- unsigned usage,
- unsigned tex_usage,
- unsigned *stride)
-{
- struct pipe_buffer *buffer =
- screen->winsys->surface_buffer_create(screen->winsys, width, height,
- format, usage, tex_usage, stride);
- buffer->screen = screen;
-
- return buffer;
-}
static void *
pass_buffer_map(struct pipe_screen *screen,
{
screen->buffer_create = pass_buffer_create;
screen->user_buffer_create = pass_user_buffer_create;
- screen->surface_buffer_create = pass_surface_buffer_create;
screen->buffer_map = pass_buffer_map;
screen->buffer_unmap = pass_buffer_unmap;