r600g: Use the actual Evergreen functions to query format support on Evergreen.
[mesa.git] / src / gallium / auxiliary / util / u_simple_shaders.c
index 5b682f496cb70657ae2e5d1b91bd609cbe11189f..b0f2dd8aa29e8173c9620140c180fa2f6c5a4238 100644 (file)
@@ -37,6 +37,7 @@
 
 #include "pipe/p_context.h"
 #include "pipe/p_shader_tokens.h"
+#include "pipe/p_state.h"
 #include "util/u_simple_shaders.h"
 #include "util/u_debug.h"
 #include "tgsi/tgsi_ureg.h"
@@ -203,7 +204,8 @@ util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
 void *
 util_make_fragment_passthrough_shader(struct pipe_context *pipe)
 {
-   return util_make_fragment_clonecolor_shader(pipe, 1);
+   return util_make_fragment_cloneinput_shader(pipe, 1, TGSI_SEMANTIC_COLOR,
+                                               TGSI_INTERPOLATE_PERSPECTIVE);
 }
 
 
@@ -211,7 +213,9 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe)
  * Make a fragment shader that copies the input color to N output colors.
  */
 void *
-util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs)
+util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
+                                     int input_semantic,
+                                     int input_interpolate)
 {
    struct ureg_program *ureg;
    struct ureg_src src;
@@ -224,8 +228,8 @@ util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs)
    if (ureg == NULL)
       return NULL;
 
-   src = ureg_DECL_fs_input( ureg, TGSI_SEMANTIC_COLOR, 0, 
-                             TGSI_INTERPOLATE_PERSPECTIVE );
+   src = ureg_DECL_fs_input( ureg, input_semantic, 0,
+                             input_interpolate );
 
    for (i = 0; i < num_cbufs; i++)
       dst[i] = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, i );