gallium/u_simple_shaders: do util_make_layered_clear_vertex_shader differently
[mesa.git] / src / gallium / auxiliary / util / u_simple_shaders.h
index aadc7af9e8fe7bcd42dde1fd26f8d649d9b3de4f..a281f573a4aa12899000262eec89524fa28fffd7 100644 (file)
@@ -56,7 +56,7 @@ util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe,
                                     uint num_attribs,
                                     const uint *semantic_names,
                                     const uint *semantic_indexes,
-                                    bool window_space,
+                                    bool window_space, bool layered,
                                     const struct pipe_stream_output_info *so);
 
 extern void *