void
util_clear_render_target(struct pipe_context *pipe,
struct pipe_surface *dst,
- const float *rgba,
+ const union pipe_color_union *color,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
if (dst_map) {
assert(dst_trans->stride > 0);
- util_pack_color(rgba, dst->texture->format, &uc);
+ util_pack_color(color->f, dst->texture->format, &uc);
util_fill_rect(dst_map, dst->texture->format,
dst_trans->stride,
0, 0, width, height, &uc);
switch (util_format_get_blocksize(dst->format)) {
case 1:
- assert(dst->format == PIPE_FORMAT_S8_USCALED);
+ assert(dst->format == PIPE_FORMAT_S8_UINT);
if(dst_stride == width)
memset(dst_map, (ubyte) zstencil, height * width);
else {
}
else {
uint32_t dst_mask;
- if (dst->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED)
+ if (dst->format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
dst_mask = 0xffffff00;
else {
- assert(dst->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM);
+ assert(dst->format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
dst_mask = 0xffffff;
}
if (clear_flags & PIPE_CLEAR_DEPTH)
uint64_t zstencil = util_pack64_z_stencil(dst->texture->format,
depth, stencil);
- assert(dst->format == PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED);
+ assert(dst->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT);
if (!need_rmw) {
for (i = 0; i < height; i++) {