#include "util/u_inlines.h"
#include "util/u_format.h"
+#include "util/u_format_bptc.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_surface.h"
unsigned i, j;
for (i = 0; i < h; i++) {
- uint32_t *pRow = p;
+ uint32_t *pRow = (uint32_t *)p;
for (j = 0; j < w; j++, pRow += 4) {
pRow[0] =
unsigned i, j;
for (i = 0; i < h; i++) {
- uint32_t *pRow = p;
+ uint32_t *pRow = (uint32_t *)p;
for (j = 0; j < w; j++, pRow += 4) {
pRow[0] =
pRow[1] =
unsigned i, j;
for (i = 0; i < h; i++) {
- uint32_t *pRow = p;
+ uint32_t *pRow = (uint32_t *)p;
for (j = 0; j < w; j++, pRow += 4) {
pRow[0] =
pRow[1] =
unsigned i, j;
for (i = 0; i < h; i++) {
- float *pRow = p;
+ uint32_t *pRow = (uint32_t *)p;
for (j = 0; j < w; j++, pRow += 4) {
src++;
pRow[0] =
pRow[1] =
pRow[2] =
- pRow[3] = (float)(*src++ & 0xff);
+ pRow[3] = (*src++ & 0xff);
}
p += dst_stride;
}