/**************************************************************************
*
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
+#include "util/format/u_format_bptc.h"
#include "util/u_math.h"
#include "util/u_memory.h"
-#include "util/u_rect.h"
+#include "util/u_surface.h"
#include "util/u_tile.h"
unsigned i, j;
for (i = 0; i < h; i++) {
- float *pRow = p;
+ uint32_t *pRow = (uint32_t *)p;
for (j = 0; j < w; j++, pRow += 4) {
pRow[0] =
pRow[1] =
pRow[2] =
- pRow[3] = (float)((*src++ >> 24) & 0xff);
+ pRow[3] = ((*src++ >> 24) & 0xff);
}
p += dst_stride;
unsigned i, j;
for (i = 0; i < h; i++) {
- float *pRow = p;
+ uint32_t *pRow = (uint32_t *)p;
for (j = 0; j < w; j++, pRow += 4) {
pRow[0] =
pRow[1] =
pRow[2] =
- pRow[3] = (float)(*src++ & 0xff);
+ pRow[3] = (*src++ & 0xff);
}
p += dst_stride;
}
unsigned i, j;
for (i = 0; i < h; i++) {
- float *pRow = p;
+ uint32_t *pRow = (uint32_t *)p;
for (j = 0; j < w; j++, pRow += 4) {
pRow[0] =
pRow[1] =
pRow[2] =
- pRow[3] = (float)(*src++ & 0xff);
+ pRow[3] = (*src++ & 0xff);
}
p += dst_stride;
}
unsigned i, j;
for (i = 0; i < h; i++) {
- float *pRow = p;
+ uint32_t *pRow = (uint32_t *)p;
for (j = 0; j < w; j++, pRow += 4) {
src++;
pRow[0] =
pRow[1] =
pRow[2] =
- pRow[3] = (float)(*src++ & 0xff);
+ pRow[3] = (*src++ & 0xff);
}
p += dst_stride;
}
for (j = 0; j < w; j++) {
/* convert 32-bit integer Z to float Z */
const double scale = 1.0 / 0xffffffffU;
- pDest[j] = ptrc[j] * scale;
+ pDest[j] = (float) (ptrc[j] * scale);
}
pDest += pt->stride/4;
ptrc += srcStride;
for (j = 0; j < w; j++) {
/* convert 32-bit integer Z to float Z */
const double scale = 1.0 / 0xffffffffU;
- pDest[j*2] = ptrc[j] * scale;
+ pDest[j*2] = (float) (ptrc[j] * scale);
}
pDest += pt->stride/4;
ptrc += srcStride;