#include "pipe/p_compiler.h"
-struct pipe_surface;
-
+struct pipe_transfer;
/**
- * Clip tile against surface dims.
+ * Clip tile against transfer dims.
+ *
+ * XXX: this only clips width and height!
+ *
* \return TRUE if tile is totally clipped, FALSE otherwise
*/
static INLINE boolean
-pipe_clip_tile(uint x, uint y, uint *w, uint *h, const struct pipe_surface *ps)
+u_clip_tile(uint x, uint y, uint *w, uint *h, const struct pipe_box *box)
{
- if (x >= ps->width)
+ if (x >= box->width)
return TRUE;
- if (y >= ps->height)
+ if (y >= box->height)
return TRUE;
- if (x + *w > ps->width)
- *w = ps->width - x;
- if (y + *h > ps->height)
- *h = ps->height - y;
+ if (x + *w > box->width)
+ *w = box->width - x;
+ if (y + *h > box->height)
+ *h = box->height - y;
return FALSE;
}
#endif
void
-pipe_get_tile_raw(struct pipe_surface *ps,
+pipe_get_tile_raw(struct pipe_context *pipe,
+ struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
void *p, int dst_stride);
void
-pipe_put_tile_raw(struct pipe_surface *ps,
+pipe_put_tile_raw(struct pipe_context *pipe,
+ struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
const void *p, int src_stride);
void
-pipe_get_tile_rgba(struct pipe_surface *ps,
+pipe_get_tile_rgba(struct pipe_context *pipe,
+ struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
float *p);
void
-pipe_put_tile_rgba(struct pipe_surface *ps,
+pipe_get_tile_swizzle(struct pipe_context *pipe,
+ struct pipe_transfer *pt,
+ uint x,
+ uint y,
+ uint w,
+ uint h,
+ uint swizzle_r,
+ uint swizzle_g,
+ uint swizzle_b,
+ uint swizzle_a,
+ enum pipe_format format,
+ float *p);
+
+void
+pipe_put_tile_rgba(struct pipe_context *pipe,
+ struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
const float *p);
void
-pipe_get_tile_z(struct pipe_surface *ps,
+pipe_get_tile_z(struct pipe_context *pipe,
+ struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
uint *z);
void
-pipe_put_tile_z(struct pipe_surface *ps,
+pipe_put_tile_z(struct pipe_context *pipe,
+ struct pipe_transfer *pt,
uint x, uint y, uint w, uint h,
const uint *z);