u_upload_mgr: remove the return value from u_upload_buffer
[mesa.git] / src / gallium / auxiliary / util / u_upload_mgr.c
index 7826b61bf871bf47ad89d74677605dd0c3b36b06..78b0f5f99a0900312885808eacc44086bff6d01a 100644 (file)
@@ -129,9 +129,9 @@ void u_upload_destroy( struct u_upload_mgr *upload )
 }
 
 
-static enum pipe_error 
-u_upload_alloc_buffer( struct u_upload_mgr *upload,
-                       unsigned min_size )
+static void
+u_upload_alloc_buffer(struct u_upload_mgr *upload,
+                      unsigned min_size)
 {
    struct pipe_screen *screen = upload->pipe->screen;
    struct pipe_resource buffer;
@@ -161,9 +161,8 @@ u_upload_alloc_buffer( struct u_upload_mgr *upload,
    }
 
    upload->buffer = screen->resource_create(screen, &buffer);
-   if (upload->buffer == NULL) {
-      return PIPE_ERROR_OUT_OF_MEMORY;
-   }
+   if (upload->buffer == NULL)
+      return;
 
    /* Map the new buffer. */
    upload->map = pipe_buffer_map_range(upload->pipe, upload->buffer,
@@ -172,11 +171,10 @@ u_upload_alloc_buffer( struct u_upload_mgr *upload,
    if (upload->map == NULL) {
       upload->transfer = NULL;
       pipe_resource_reference(&upload->buffer, NULL);
-      return PIPE_ERROR_OUT_OF_MEMORY;
+      return;
    }
 
    upload->offset = 0;
-   return PIPE_OK;
 }
 
 void
@@ -195,9 +193,9 @@ u_upload_alloc(struct u_upload_mgr *upload,
    /* Make sure we have enough space in the upload buffer
     * for the sub-allocation. */
    if (unlikely(MAX2(upload->offset, alloc_offset) + alloc_size > buffer_size)) {
-      enum pipe_error ret = u_upload_alloc_buffer(upload,
-                                                  alloc_offset + alloc_size);
-      if (unlikely(ret != PIPE_OK)) {
+      u_upload_alloc_buffer(upload, alloc_offset + alloc_size);
+
+      if (unlikely(!upload->buffer)) {
          *out_offset = ~0;
          pipe_resource_reference(outbuf, NULL);
          *ptr = NULL;
@@ -257,21 +255,15 @@ enum pipe_error u_upload_data( struct u_upload_mgr *upload,
    return PIPE_OK;
 }
 
-
-/* As above, but upload the full contents of a buffer.  Useful for
- * uploading user buffers, avoids generating an explosion of GPU
- * buffers if you have an app that does lots of small vertex buffer
- * renders or DrawElements calls.
- */
-enum pipe_error u_upload_buffer( struct u_upload_mgr *upload,
-                                 unsigned min_out_offset,
-                                 unsigned offset,
-                                 unsigned size,
-                                 struct pipe_resource *inbuf,
-                                 unsigned *out_offset,
-                                 struct pipe_resource **outbuf)
+/* XXX: Remove. It's basically a CPU fallback of resource_copy_region. */
+void u_upload_buffer(struct u_upload_mgr *upload,
+                     unsigned min_out_offset,
+                     unsigned offset,
+                     unsigned size,
+                     struct pipe_resource *inbuf,
+                     unsigned *out_offset,
+                     struct pipe_resource **outbuf)
 {
-   enum pipe_error ret = PIPE_OK;
    struct pipe_transfer *transfer = NULL;
    const char *map = NULL;
 
@@ -282,20 +274,13 @@ enum pipe_error u_upload_buffer( struct u_upload_mgr *upload,
                                              &transfer);
 
    if (map == NULL) {
-      return PIPE_ERROR_OUT_OF_MEMORY;
+      pipe_resource_reference(outbuf, NULL);
+      return;
    }
 
    if (0)
       debug_printf("upload ptr %p ofs %d sz %d\n", map, offset, size);
 
-   ret = u_upload_data( upload,
-                        min_out_offset,
-                        size,
-                        map,
-                        out_offset,
-                        outbuf);
-
+   u_upload_data(upload, min_out_offset, size, map, out_offset, outbuf);
    pipe_buffer_unmap( upload->pipe, transfer );
-
-   return ret;
 }