/* Create and map the output buffer. */
u_upload_alloc(mgr->uploader, 0,
- key->output_stride * num_indices,
+ key->output_stride * num_indices, 4,
&out_offset, &out_buffer,
(void**)&out_map);
if (!out_buffer)
/* Create and map the output buffer. */
u_upload_alloc(mgr->uploader,
key->output_stride * start_vertex,
- key->output_stride * num_vertices,
+ key->output_stride * num_vertices, 4,
&out_offset, &out_buffer,
(void**)&out_map);
if (!out_buffer)