assert(c);
if (c->pipe_cs_composit_supported) {
- c->cs_video_buffer = vl_compositor_cs_create_shader(c, compute_shader_video_buffer);
- if (!c->cs_video_buffer) {
- debug_printf("Unable to create video_buffer compute shader.\n");
+ if (!vl_compositor_cs_init_shaders(c))
return false;
- }
- c->cs_weave_rgb = vl_compositor_cs_create_shader(c, compute_shader_weave);
- if (!c->cs_weave_rgb) {
- debug_printf("Unable to create weave_rgb compute shader.\n");
- return false;
- }
} else if (c->pipe_gfx_supported) {
c->fs_video_buffer = create_frag_shader_video_buffer(c);
if (!c->fs_video_buffer) {
debug_printf("Unable to create YCbCr-to-RGB weave fragment shader.\n");
return false;
}
- }
-
- if (c->pipe_gfx_supported) {
- c->vs = create_vert_shader(c);
- if (!c->vs) {
- debug_printf("Unable to create vertex shader.\n");
- return false;
- }
c->fs_yuv.weave.y = create_frag_shader_deint_yuv(c, true, true);
c->fs_yuv.weave.uv = create_frag_shader_deint_yuv(c, false, true);
c->fs_yuv.bob.y = create_frag_shader_deint_yuv(c, true, false);
c->fs_yuv.bob.uv = create_frag_shader_deint_yuv(c, false, false);
if (!c->fs_yuv.weave.y || !c->fs_yuv.weave.uv ||
- !c->fs_yuv.bob.y || !c->fs_yuv.bob.uv) {
+ !c->fs_yuv.bob.y || !c->fs_yuv.bob.uv) {
debug_printf("Unable to create YCbCr i-to-YCbCr p deint fragment shader.\n");
return false;
}
+ }
+
+ if (c->pipe_gfx_supported) {
+ c->vs = create_vert_shader(c);
+ if (!c->vs) {
+ debug_printf("Unable to create vertex shader.\n");
+ return false;
+ }
c->fs_palette.yuv = create_frag_shader_palette(c, true);
if (!c->fs_palette.yuv) {
assert(c);
if (c->pipe_cs_composit_supported) {
- c->pipe->delete_compute_state(c->pipe, c->cs_video_buffer);
- c->pipe->delete_compute_state(c->pipe, c->cs_weave_rgb);
+ vl_compositor_cs_cleanup_shaders(c);
} else if (c->pipe_gfx_supported) {
c->pipe->delete_fs_state(c->pipe, c->fs_video_buffer);
c->pipe->delete_fs_state(c->pipe, c->fs_weave_rgb);
- }
-
- if (c->pipe_gfx_supported) {
- c->pipe->delete_vs_state(c->pipe, c->vs);
c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.y);
c->pipe->delete_fs_state(c->pipe, c->fs_yuv.weave.uv);
c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.y);
c->pipe->delete_fs_state(c->pipe, c->fs_yuv.bob.uv);
+ }
+
+ if (c->pipe_gfx_supported) {
+ c->pipe->delete_vs_state(c->pipe, c->vs);
c->pipe->delete_fs_state(c->pipe, c->fs_palette.yuv);
c->pipe->delete_fs_state(c->pipe, c->fs_palette.rgb);
c->pipe->delete_fs_state(c->pipe, c->fs_rgb_yuv.y);
s->layers[layer].zw.x = 0.0f;
s->layers[layer].src.tl.y += half_a_line;
s->layers[layer].src.br.y += half_a_line;
- s->layers[layer].fs = (y) ? c->fs_yuv.bob.y : c->fs_yuv.bob.uv;
+ if (c->pipe_gfx_supported)
+ s->layers[layer].fs = (y) ? c->fs_yuv.bob.y : c->fs_yuv.bob.uv;
+ if (c->pipe_cs_composit_supported)
+ s->layers[layer].cs = (y) ? c->cs_yuv.bob.y : c->cs_yuv.bob.uv;
break;
case VL_COMPOSITOR_BOB_BOTTOM:
s->layers[layer].zw.x = 1.0f;
s->layers[layer].src.tl.y -= half_a_line;
s->layers[layer].src.br.y -= half_a_line;
- s->layers[layer].fs = (y) ? c->fs_yuv.bob.y : c->fs_yuv.bob.uv;
+ if (c->pipe_gfx_supported)
+ s->layers[layer].fs = (y) ? c->fs_yuv.bob.y : c->fs_yuv.bob.uv;
+ if (c->pipe_cs_composit_supported)
+ s->layers[layer].cs = (y) ? c->cs_yuv.bob.y : c->cs_yuv.bob.uv;
break;
default:
- s->layers[layer].fs = (y) ? c->fs_yuv.weave.y : c->fs_yuv.weave.uv;
+ if (c->pipe_gfx_supported)
+ s->layers[layer].fs = (y) ? c->fs_yuv.weave.y : c->fs_yuv.weave.uv;
+ if (c->pipe_cs_composit_supported)
+ s->layers[layer].cs = (y) ? c->cs_yuv.weave.y : c->cs_yuv.weave.uv;
break;
}
}