tgsi: provide a way to encode memory qualifiers for SSBO
[mesa.git] / src / gallium / auxiliary / vl / vl_compositor.c
index db4c697828fb9f0fd0a29a5aff1a2466ad9fb582..77688f0f99f29b0c9b80c6ada0319d91121a1238 100644 (file)
@@ -18,7 +18,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@@ -33,6 +33,7 @@
 #include "util/u_memory.h"
 #include "util/u_draw.h"
 #include "util/u_surface.h"
+#include "util/u_upload_mgr.h"
 
 #include "tgsi/tgsi_ureg.h"
 
@@ -497,23 +498,6 @@ static void cleanup_pipe_state(struct vl_compositor *c)
    c->pipe->delete_rasterizer_state(c->pipe, c->rast);
 }
 
-static bool
-create_vertex_buffer(struct vl_compositor *c)
-{
-   assert(c);
-
-   pipe_resource_reference(&c->vertex_buf.buffer, NULL);
-   c->vertex_buf.buffer = pipe_buffer_create
-   (
-      c->pipe->screen,
-      PIPE_BIND_VERTEX_BUFFER,
-      PIPE_USAGE_STREAM,
-      c->vertex_buf.stride * VL_COMPOSITOR_MAX_LAYERS * 4
-   );
-
-   return c->vertex_buf.buffer != NULL;
-}
-
 static bool
 init_buffers(struct vl_compositor *c)
 {
@@ -526,7 +510,7 @@ init_buffers(struct vl_compositor *c)
     */
    c->vertex_buf.stride = sizeof(struct vertex2f) + sizeof(struct vertex4f) * 2;
    c->vertex_buf.buffer_offset = 0;
-   create_vertex_buffer(c);
+   c->vertex_buf.buffer = NULL;
 
    vertex_elems[0].src_offset = 0;
    vertex_elems[0].instance_divisor = 0;
@@ -554,7 +538,7 @@ cleanup_buffers(struct vl_compositor *c)
    pipe_resource_reference(&c->vertex_buf.buffer, NULL);
 }
 
-static INLINE struct u_rect
+static inline struct u_rect
 default_rect(struct vl_compositor_layer *layer)
 {
    struct pipe_resource *res = layer->sampler_views[0]->texture;
@@ -562,21 +546,21 @@ default_rect(struct vl_compositor_layer *layer)
    return rect;
 }
 
-static INLINE struct vertex2f
+static inline struct vertex2f
 calc_topleft(struct vertex2f size, struct u_rect rect)
 {
    struct vertex2f res = { rect.x0 / size.x, rect.y0 / size.y };
    return res;
 }
 
-static INLINE struct vertex2f
+static inline struct vertex2f
 calc_bottomright(struct vertex2f size, struct u_rect rect)
 {
    struct vertex2f res = { rect.x1 / size.x, rect.y1 / size.y };
    return res;
 }
 
-static INLINE void
+static inline void
 calc_src_and_dst(struct vl_compositor_layer *layer, unsigned width, unsigned height,
                  struct u_rect src, struct u_rect dst)
 {
@@ -593,10 +577,48 @@ calc_src_and_dst(struct vl_compositor_layer *layer, unsigned width, unsigned hei
 static void
 gen_rect_verts(struct vertex2f *vb, struct vl_compositor_layer *layer)
 {
+   struct vertex2f tl, tr, br, bl;
+
    assert(vb && layer);
 
-   vb[ 0].x = layer->dst.tl.x;
-   vb[ 0].y = layer->dst.tl.y;
+   switch (layer->rotate) {
+   default:
+   case VL_COMPOSITOR_ROTATE_0:
+      tl = layer->dst.tl;
+      tr.x = layer->dst.br.x;
+      tr.y = layer->dst.tl.y;
+      br = layer->dst.br;
+      bl.x = layer->dst.tl.x;
+      bl.y = layer->dst.br.y;
+      break;
+   case VL_COMPOSITOR_ROTATE_90:
+      tl.x = layer->dst.br.x;
+      tl.y = layer->dst.tl.y;
+      tr = layer->dst.br;
+      br.x = layer->dst.tl.x;
+      br.y = layer->dst.br.y;
+      bl = layer->dst.tl;
+      break;
+   case VL_COMPOSITOR_ROTATE_180:
+      tl = layer->dst.br;
+      tr.x = layer->dst.tl.x;
+      tr.y = layer->dst.br.y;
+      br = layer->dst.tl;
+      bl.x = layer->dst.br.x;
+      bl.y = layer->dst.tl.y;
+      break;
+   case VL_COMPOSITOR_ROTATE_270:
+      tl.x = layer->dst.tl.x;
+      tl.y = layer->dst.br.y;
+      tr = layer->dst.tl;
+      br.x = layer->dst.br.x;
+      br.y = layer->dst.tl.y;
+      bl = layer->dst.br;
+      break;
+   }
+
+   vb[ 0].x = tl.x;
+   vb[ 0].y = tl.y;
    vb[ 1].x = layer->src.tl.x;
    vb[ 1].y = layer->src.tl.y;
    vb[ 2] = layer->zw;
@@ -605,8 +627,8 @@ gen_rect_verts(struct vertex2f *vb, struct vl_compositor_layer *layer)
    vb[ 4].x = layer->colors[0].z;
    vb[ 4].y = layer->colors[0].w;
 
-   vb[ 5].x = layer->dst.br.x;
-   vb[ 5].y = layer->dst.tl.y;
+   vb[ 5].x = tr.x;
+   vb[ 5].y = tr.y;
    vb[ 6].x = layer->src.br.x;
    vb[ 6].y = layer->src.tl.y;
    vb[ 7] = layer->zw;
@@ -615,8 +637,8 @@ gen_rect_verts(struct vertex2f *vb, struct vl_compositor_layer *layer)
    vb[ 9].x = layer->colors[1].z;
    vb[ 9].y = layer->colors[1].w;
 
-   vb[10].x = layer->dst.br.x;
-   vb[10].y = layer->dst.br.y;
+   vb[10].x = br.x;
+   vb[10].y = br.y;
    vb[11].x = layer->src.br.x;
    vb[11].y = layer->src.br.y;
    vb[12] = layer->zw;
@@ -625,8 +647,8 @@ gen_rect_verts(struct vertex2f *vb, struct vl_compositor_layer *layer)
    vb[14].x = layer->colors[2].z;
    vb[14].y = layer->colors[2].w;
 
-   vb[15].x = layer->dst.tl.x;
-   vb[15].y = layer->dst.br.y;
+   vb[15].x = bl.x;
+   vb[15].y = bl.y;
    vb[16].x = layer->src.tl.x;
    vb[16].y = layer->src.br.y;
    vb[17] = layer->zw;
@@ -636,16 +658,44 @@ gen_rect_verts(struct vertex2f *vb, struct vl_compositor_layer *layer)
    vb[19].y = layer->colors[3].w;
 }
 
-static INLINE struct u_rect
+static inline struct u_rect
 calc_drawn_area(struct vl_compositor_state *s, struct vl_compositor_layer *layer)
 {
+   struct vertex2f tl, br;
    struct u_rect result;
 
+   assert(s && layer);
+
+   // rotate
+   switch (layer->rotate) {
+   default:
+   case VL_COMPOSITOR_ROTATE_0:
+      tl = layer->dst.tl;
+      br = layer->dst.br;
+      break;
+   case VL_COMPOSITOR_ROTATE_90:
+      tl.x = layer->dst.br.x;
+      tl.y = layer->dst.tl.y;
+      br.x = layer->dst.tl.x;
+      br.y = layer->dst.br.y;
+      break;
+   case VL_COMPOSITOR_ROTATE_180:
+      tl = layer->dst.br;
+      br = layer->dst.tl;
+      break;
+   case VL_COMPOSITOR_ROTATE_270:
+      tl.x = layer->dst.tl.x;
+      tl.y = layer->dst.br.y;
+      br.x = layer->dst.br.x;
+      br.y = layer->dst.tl.y;
+      break;
+   }
+
    // scale
-   result.x0 = layer->dst.tl.x * layer->viewport.scale[0] + layer->viewport.translate[0];
-   result.y0 = layer->dst.tl.y * layer->viewport.scale[1] + layer->viewport.translate[1];
-   result.x1 = layer->dst.br.x * layer->viewport.scale[0] + layer->viewport.translate[0];
-   result.y1 = layer->dst.br.y * layer->viewport.scale[1] + layer->viewport.translate[1];
+   result.x0 = tl.x * layer->viewport.scale[0] + layer->viewport.translate[0];
+   result.y0 = tl.y * layer->viewport.scale[1] + layer->viewport.translate[1];
+   result.x1 = br.x * layer->viewport.scale[0] + layer->viewport.translate[0];
+   result.y1 = br.y * layer->viewport.scale[1] + layer->viewport.translate[1];
 
    // and clip
    result.x0 = MAX2(result.x0, s->scissor.minx);
@@ -659,22 +709,16 @@ static void
 gen_vertex_data(struct vl_compositor *c, struct vl_compositor_state *s, struct u_rect *dirty)
 {
    struct vertex2f *vb;
-   struct pipe_transfer *buf_transfer;
    unsigned i;
 
    assert(c);
 
-   vb = pipe_buffer_map(c->pipe, c->vertex_buf.buffer,
-                        PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE | PIPE_TRANSFER_DONTBLOCK,
-                        &buf_transfer);
-
-   if (!vb) {
-      // If buffer is still locked from last draw create a new one
-      create_vertex_buffer(c);
-      vb = pipe_buffer_map(c->pipe, c->vertex_buf.buffer,
-                           PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE,
-                           &buf_transfer);
-   }
+   /* Allocate new memory for vertices. */
+   u_upload_alloc(c->upload, 0,
+                  c->vertex_buf.stride * VL_COMPOSITOR_MAX_LAYERS * 4, /* size */
+                  4, /* alignment */
+                  &c->vertex_buf.buffer_offset, &c->vertex_buf.buffer,
+                  (void**)&vb);
 
    for (i = 0; i < VL_COMPOSITOR_MAX_LAYERS; i++) {
       if (s->used_layers & (1 << i)) {
@@ -705,7 +749,7 @@ gen_vertex_data(struct vl_compositor *c, struct vl_compositor_state *s, struct u
       }
    }
 
-   pipe_buffer_unmap(c->pipe, buf_transfer);
+   u_upload_unmap(c->upload);
 }
 
 static void
@@ -727,7 +771,9 @@ draw_layers(struct vl_compositor *c, struct vl_compositor_state *s, struct u_rec
          c->pipe->bind_fs_state(c->pipe, layer->fs);
          c->pipe->bind_sampler_states(c->pipe, PIPE_SHADER_FRAGMENT, 0,
                                       num_sampler_views, layer->samplers);
-         c->pipe->set_fragment_sampler_views(c->pipe, num_sampler_views, samplers);
+         c->pipe->set_sampler_views(c->pipe, PIPE_SHADER_FRAGMENT, 0,
+                                    num_sampler_views, samplers);
+
          util_draw_arrays(c->pipe, PIPE_PRIM_QUADS, vb_index * 4, 4);
          vb_index++;
 
@@ -784,9 +830,8 @@ vl_compositor_clear_layers(struct vl_compositor_state *s)
       s->layers[i].blend = NULL;
       s->layers[i].fs = NULL;
       s->layers[i].viewport.scale[2] = 1;
-      s->layers[i].viewport.scale[3] = 1;
       s->layers[i].viewport.translate[2] = 0;
-      s->layers[i].viewport.translate[3] = 0;
+      s->layers[i].rotate = VL_COMPOSITOR_ROTATE_0;
 
       for ( j = 0; j < 3; j++)
          pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL);
@@ -800,6 +845,7 @@ vl_compositor_cleanup(struct vl_compositor *c)
 {
    assert(c);
 
+   u_upload_destroy(c->upload);
    cleanup_buffers(c);
    cleanup_shaders(c);
    cleanup_pipe_state(c);
@@ -983,6 +1029,16 @@ vl_compositor_set_rgba_layer(struct vl_compositor_state *s,
          s->layers[layer].colors[i] = colors[i];
 }
 
+void
+vl_compositor_set_layer_rotation(struct vl_compositor_state *s,
+                                 unsigned layer,
+                                 enum vl_compositor_rotation rotate)
+{
+   assert(s);
+   assert(layer < VL_COMPOSITOR_MAX_LAYERS);
+   s->layers[layer].rotate = rotate;
+}
+
 void
 vl_compositor_render(struct vl_compositor_state *s,
                      struct vl_compositor       *c,
@@ -1003,6 +1059,7 @@ vl_compositor_render(struct vl_compositor_state *s,
       s->scissor.maxx = dst_surface->width;
       s->scissor.maxy = dst_surface->height;
    }
+   c->pipe->set_scissor_states(c->pipe, 0, 1, &s->scissor);
 
    gen_vertex_data(c, s, dirty_area);
 
@@ -1015,7 +1072,6 @@ vl_compositor_render(struct vl_compositor_state *s,
       dirty_area->x1 = dirty_area->y1 = MIN_DIRTY;
    }
 
-   c->pipe->set_scissor_states(c->pipe, 0, 1, &s->scissor);
    c->pipe->set_framebuffer_state(c->pipe, &c->fb_state);
    c->pipe->bind_vs_state(c->pipe, c->vs);
    c->pipe->set_vertex_buffers(c->pipe, 0, 1, &c->vertex_buf);
@@ -1035,15 +1091,25 @@ vl_compositor_init(struct vl_compositor *c, struct pipe_context *pipe)
 
    c->pipe = pipe;
 
-   if (!init_pipe_state(c))
+   c->upload = u_upload_create(pipe, 128 * 1024, PIPE_BIND_VERTEX_BUFFER,
+                               PIPE_USAGE_STREAM);
+
+   if (!c->upload)
       return false;
 
+   if (!init_pipe_state(c)) {
+      u_upload_destroy(c->upload);
+      return false;
+   }
+
    if (!init_shaders(c)) {
+      u_upload_destroy(c->upload);
       cleanup_pipe_state(c);
       return false;
    }
 
    if (!init_buffers(c)) {
+      u_upload_destroy(c->upload);
       cleanup_shaders(c);
       cleanup_pipe_state(c);
       return false;
@@ -1075,7 +1141,7 @@ vl_compositor_init_state(struct vl_compositor_state *s, struct pipe_context *pip
    (
       pipe->screen,
       PIPE_BIND_CONSTANT_BUFFER,
-      PIPE_USAGE_STATIC,
+      PIPE_USAGE_DEFAULT,
       sizeof(csc_matrix)
    );