/**************************************************************************
- *
+ *
* Copyright 2009 Younes Manton.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
#ifndef vl_compositor_h
#include <pipe/p_compiler.h>
#include <pipe/p_state.h>
#include <pipe/p_video_state.h>
+#include "vl_types.h"
struct pipe_context;
-struct pipe_texture;
+struct keymap;
+
+#define VL_COMPOSITOR_MAX_LAYERS 16
struct vl_compositor
{
struct pipe_context *pipe;
struct pipe_framebuffer_state fb_state;
+ struct vertex2f fb_inv_size;
void *sampler;
+ struct pipe_sampler_view *sampler_view;
void *vertex_shader;
- void *fragment_shader;
+ struct
+ {
+ void *ycbcr_2_rgb;
+ void *rgb_2_rgb;
+ } fragment_shader;
struct pipe_viewport_state viewport;
- struct pipe_vertex_buffer vertex_bufs[2];
- struct pipe_vertex_element vertex_elems[2];
- struct pipe_constant_buffer vs_const_buf, fs_const_buf;
+ struct pipe_vertex_buffer vertex_buf;
+ void *vertex_elems_state;
+ struct pipe_resource *fs_const_buf;
+
+ struct pipe_surface *bg;
+ struct pipe_video_rect bg_src_rect;
+ bool dirty_bg;
+ struct pipe_surface *layers[VL_COMPOSITOR_MAX_LAYERS];
+ struct pipe_video_rect layer_src_rects[VL_COMPOSITOR_MAX_LAYERS];
+ struct pipe_video_rect layer_dst_rects[VL_COMPOSITOR_MAX_LAYERS];
+ unsigned dirty_layers;
+
+ struct keymap *texview_map;
};
bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
void vl_compositor_cleanup(struct vl_compositor *compositor);
+void vl_compositor_set_background(struct vl_compositor *compositor,
+ struct pipe_surface *bg, struct pipe_video_rect *bg_src_rect);
+
+void vl_compositor_set_layers(struct vl_compositor *compositor,
+ struct pipe_surface *layers[],
+ struct pipe_video_rect *src_rects[],
+ struct pipe_video_rect *dst_rects[],
+ unsigned num_layers);
+
void vl_compositor_render(struct vl_compositor *compositor,
- /*struct pipe_texture *backround,
- struct pipe_video_rect *backround_area,*/
- struct pipe_texture *src_surface,
+ struct pipe_surface *src_surface,
enum pipe_mpeg12_picture_type picture_type,
/*unsigned num_past_surfaces,
- struct pipe_texture *past_surfaces,
+ struct pipe_surface *past_surfaces,
unsigned num_future_surfaces,
- struct pipe_texture *future_surfaces,*/
+ struct pipe_surface *future_surfaces,*/
struct pipe_video_rect *src_area,
- struct pipe_texture *dst_surface,
+ struct pipe_surface *dst_surface,
struct pipe_video_rect *dst_area,
- /*unsigned num_layers,
- struct pipe_texture *layers,
- struct pipe_video_rect *layer_src_areas,
- struct pipe_video_rect *layer_dst_areas,*/
struct pipe_fence_handle **fence);
void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float *mat);