* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define vl_compositor_h
#include "pipe/p_state.h"
-#include "pipe/p_video_decoder.h"
+#include "pipe/p_video_codec.h"
#include "pipe/p_video_state.h"
#include "util/u_rect.h"
#include "vl_types.h"
+#include "vl_csc.h"
struct pipe_context;
#define VL_COMPOSITOR_MAX_LAYERS 16
+/* deinterlace allgorithem */
+enum vl_compositor_deinterlace
+{
+ VL_COMPOSITOR_WEAVE,
+ VL_COMPOSITOR_BOB_TOP,
+ VL_COMPOSITOR_BOB_BOTTOM
+};
+
+/* clockwise degree */
+enum vl_compositor_rotation
+{
+ VL_COMPOSITOR_ROTATE_0,
+ VL_COMPOSITOR_ROTATE_90,
+ VL_COMPOSITOR_ROTATE_180,
+ VL_COMPOSITOR_ROTATE_270
+};
+
struct vl_compositor_layer
{
bool clearing;
+ bool viewport_valid;
+ struct pipe_viewport_state viewport;
+
void *fs;
void *samplers[3];
void *blend;
struct {
struct vertex2f tl, br;
} src, dst;
- struct vertex2f size;
+ struct vertex2f zw;
+ struct vertex4f colors[4];
+ enum vl_compositor_rotation rotate;
+};
+
+struct vl_compositor_state
+{
+ struct pipe_context *pipe;
+
+ bool scissor_valid;
+ struct pipe_scissor_state scissor;
+ struct pipe_resource *csc_matrix;
+
+ union pipe_color_union clear_color;
+
+ unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
+ struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
};
struct vl_compositor
struct pipe_context *pipe;
struct pipe_framebuffer_state fb_state;
- struct pipe_viewport_state viewport;
- struct pipe_scissor_state scissor;
struct pipe_vertex_buffer vertex_buf;
- struct pipe_resource *csc_matrix;
void *sampler_linear;
void *sampler_nearest;
void *vs;
void *fs_video_buffer;
- void *fs_weave;
+ void *fs_weave_rgb;
void *fs_rgba;
+ struct {
+ struct {
+ void *y;
+ void *uv;
+ } weave;
+ struct {
+ void *y;
+ void *uv;
+ } bob;
+ } fs_yuv;
+
struct {
void *rgb;
void *yuv;
} fs_palette;
- union pipe_color_union clear_color;
-
- unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
- struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
+ struct {
+ void *y;
+ void *uv;
+ } fs_rgb_yuv;
};
/**
bool
vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
+/**
+ * init state bag
+ */
+bool
+vl_compositor_init_state(struct vl_compositor_state *state, struct pipe_context *pipe);
+
/**
* set yuv -> rgba conversion matrix
*/
-void
-vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float mat[16]);
+bool
+vl_compositor_set_csc_matrix(struct vl_compositor_state *settings,
+ const vl_csc_matrix *matrix,
+ float luma_min, float luma_max);
/**
* reset dirty area, so it's cleared with the clear colour
* set the clear color
*/
void
-vl_compositor_set_clear_color(struct vl_compositor *compositor, union pipe_color_union *color);
+vl_compositor_set_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
/**
* get the clear color
*/
void
-vl_compositor_get_clear_color(struct vl_compositor *compositor, union pipe_color_union *color);
+vl_compositor_get_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
+
+/**
+ * set the destination clipping
+ */
+void
+vl_compositor_set_dst_clip(struct vl_compositor_state *settings, struct u_rect *dst_clip);
/**
* set overlay samplers
* reset all currently set layers
*/
void
-vl_compositor_clear_layers(struct vl_compositor *compositor);
+vl_compositor_clear_layers(struct vl_compositor_state *state);
/**
* set the blender used to render a layer
*/
void
-vl_compositor_set_layer_blend(struct vl_compositor *compositor,
+vl_compositor_set_layer_blend(struct vl_compositor_state *state,
unsigned layer, void *blend, bool is_clearing);
+/**
+ * set the layer destination area
+ */
+void
+vl_compositor_set_layer_dst_area(struct vl_compositor_state *settings,
+ unsigned layer, struct u_rect *dst_area);
+
/**
* set a video buffer as a layer to render
*/
void
-vl_compositor_set_buffer_layer(struct vl_compositor *compositor,
+vl_compositor_set_buffer_layer(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
unsigned layer,
struct pipe_video_buffer *buffer,
- struct pipe_video_rect *src_rect,
- struct pipe_video_rect *dst_rect);
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect,
+ enum vl_compositor_deinterlace deinterlace);
/**
* set a paletted sampler as a layer to render
*/
void
-vl_compositor_set_palette_layer(struct vl_compositor *compositor,
+vl_compositor_set_palette_layer(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
unsigned layer,
struct pipe_sampler_view *indexes,
struct pipe_sampler_view *palette,
- struct pipe_video_rect *src_rect,
- struct pipe_video_rect *dst_rect,
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect,
bool include_color_conversion);
/**
* set a rgba sampler as a layer to render
*/
void
-vl_compositor_set_rgba_layer(struct vl_compositor *compositor,
+vl_compositor_set_rgba_layer(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
unsigned layer,
struct pipe_sampler_view *rgba,
- struct pipe_video_rect *src_rect,
- struct pipe_video_rect *dst_rect);
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect,
+ struct vertex4f *colors);
+
+/**
+ * set the layer rotation
+ */
+void
+vl_compositor_set_layer_rotation(struct vl_compositor_state *state,
+ unsigned layer,
+ enum vl_compositor_rotation rotate);
+
+/**
+ * deinterlace yuv buffer with full abilities
+ */
+void
+vl_compositor_yuv_deint_full(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
+ struct pipe_video_buffer *src,
+ struct pipe_video_buffer *dst,
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect,
+ enum vl_compositor_deinterlace deinterlace);
+
+/**
++ * convert rgb to yuv
++ */
+void
+vl_compositor_convert_rgb_to_yuv(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
+ unsigned layer,
+ struct pipe_resource *src_res,
+ struct pipe_video_buffer *dst,
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect);
/*@}*/
* render the layers to the frontbuffer
*/
void
-vl_compositor_render(struct vl_compositor *compositor,
- struct pipe_surface *dst_surface,
- struct pipe_video_rect *dst_area,
- struct pipe_video_rect *dst_clip,
- struct u_rect *dirty_area);
+vl_compositor_render(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
+ struct pipe_surface *dst_surface,
+ struct u_rect *dirty_area,
+ bool clear_dirty);
/**
* destroy this compositor
void
vl_compositor_cleanup(struct vl_compositor *compositor);
+/**
+ * destroy this state bag
+ */
+void
+vl_compositor_cleanup_state(struct vl_compositor_state *state);
+
#endif /* vl_compositor_h */