* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef vl_compositor_h
#define vl_compositor_h
-#include <pipe/p_compiler.h>
-#include <pipe/p_state.h>
-#include <pipe/p_video_state.h>
+#include "pipe/p_state.h"
+#include "pipe/p_video_codec.h"
+#include "pipe/p_video_state.h"
+
+#include "util/u_rect.h"
+
#include "vl_types.h"
+#include "vl_csc.h"
struct pipe_context;
-struct keymap;
+
+/**
+ * composing and displaying of image data
+ */
#define VL_COMPOSITOR_MAX_LAYERS 16
+/* deinterlace allgorithem */
+enum vl_compositor_deinterlace
+{
+ VL_COMPOSITOR_WEAVE,
+ VL_COMPOSITOR_BOB_TOP,
+ VL_COMPOSITOR_BOB_BOTTOM
+};
+
+/* clockwise degree */
+enum vl_compositor_rotation
+{
+ VL_COMPOSITOR_ROTATE_0,
+ VL_COMPOSITOR_ROTATE_90,
+ VL_COMPOSITOR_ROTATE_180,
+ VL_COMPOSITOR_ROTATE_270
+};
+
+struct vl_compositor_layer
+{
+ bool clearing;
+
+ bool viewport_valid;
+ struct pipe_viewport_state viewport;
+
+ void *fs;
+ void *samplers[3];
+ void *blend;
+
+ struct pipe_sampler_view *sampler_views[3];
+ struct {
+ struct vertex2f tl, br;
+ } src, dst;
+ struct vertex2f zw;
+ struct vertex4f colors[4];
+ enum vl_compositor_rotation rotate;
+};
+
+struct vl_compositor_state
+{
+ struct pipe_context *pipe;
+
+ bool scissor_valid;
+ struct pipe_scissor_state scissor;
+ struct pipe_resource *csc_matrix;
+
+ union pipe_color_union clear_color;
+
+ unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
+ struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
+};
+
struct vl_compositor
{
struct pipe_context *pipe;
struct pipe_framebuffer_state fb_state;
- struct vertex2f fb_inv_size;
- void *sampler;
- struct pipe_sampler_view *sampler_view;
- void *vertex_shader;
- struct
- {
- void *ycbcr_2_rgb;
- void *rgb_2_rgb;
- } fragment_shader;
- struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buf;
+
+ void *sampler_linear;
+ void *sampler_nearest;
+ void *blend_clear, *blend_add;
+ void *rast;
+ void *dsa;
void *vertex_elems_state;
- struct pipe_resource *fs_const_buf;
- struct pipe_surface *bg;
- struct pipe_video_rect bg_src_rect;
- bool dirty_bg;
- struct pipe_surface *layers[VL_COMPOSITOR_MAX_LAYERS];
- struct pipe_video_rect layer_src_rects[VL_COMPOSITOR_MAX_LAYERS];
- struct pipe_video_rect layer_dst_rects[VL_COMPOSITOR_MAX_LAYERS];
- unsigned dirty_layers;
+ void *vs;
+ void *fs_video_buffer;
+ void *fs_weave_rgb;
+ void *fs_rgba;
+
+ struct {
+ struct {
+ void *y;
+ void *uv;
+ } weave;
+ struct {
+ void *y;
+ void *uv;
+ } bob;
+ } fs_yuv;
+
+ struct {
+ void *rgb;
+ void *yuv;
+ } fs_palette;
- struct keymap *texview_map;
+ struct {
+ void *y;
+ void *uv;
+ } fs_rgb_yuv;
};
-bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
+/**
+ * initialize this compositor
+ */
+bool
+vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
+
+/**
+ * init state bag
+ */
+bool
+vl_compositor_init_state(struct vl_compositor_state *state, struct pipe_context *pipe);
+
+/**
+ * set yuv -> rgba conversion matrix
+ */
+bool
+vl_compositor_set_csc_matrix(struct vl_compositor_state *settings,
+ const vl_csc_matrix *matrix,
+ float luma_min, float luma_max);
+
+/**
+ * reset dirty area, so it's cleared with the clear colour
+ */
+void
+vl_compositor_reset_dirty_area(struct u_rect *dirty);
+
+/**
+ * set the clear color
+ */
+void
+vl_compositor_set_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
+
+/**
+ * get the clear color
+ */
+void
+vl_compositor_get_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
+
+/**
+ * set the destination clipping
+ */
+void
+vl_compositor_set_dst_clip(struct vl_compositor_state *settings, struct u_rect *dst_clip);
+
+/**
+ * set overlay samplers
+ */
+/*@{*/
+
+/**
+ * reset all currently set layers
+ */
+void
+vl_compositor_clear_layers(struct vl_compositor_state *state);
+
+/**
+ * set the blender used to render a layer
+ */
+void
+vl_compositor_set_layer_blend(struct vl_compositor_state *state,
+ unsigned layer, void *blend, bool is_clearing);
+
+/**
+ * set the layer destination area
+ */
+void
+vl_compositor_set_layer_dst_area(struct vl_compositor_state *settings,
+ unsigned layer, struct u_rect *dst_area);
+
+/**
+ * set a video buffer as a layer to render
+ */
+void
+vl_compositor_set_buffer_layer(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
+ unsigned layer,
+ struct pipe_video_buffer *buffer,
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect,
+ enum vl_compositor_deinterlace deinterlace);
+
+/**
+ * set a paletted sampler as a layer to render
+ */
+void
+vl_compositor_set_palette_layer(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
+ unsigned layer,
+ struct pipe_sampler_view *indexes,
+ struct pipe_sampler_view *palette,
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect,
+ bool include_color_conversion);
+
+/**
+ * set a rgba sampler as a layer to render
+ */
+void
+vl_compositor_set_rgba_layer(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
+ unsigned layer,
+ struct pipe_sampler_view *rgba,
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect,
+ struct vertex4f *colors);
+
+/**
+ * set the layer rotation
+ */
+void
+vl_compositor_set_layer_rotation(struct vl_compositor_state *state,
+ unsigned layer,
+ enum vl_compositor_rotation rotate);
+
+/**
+ * deinterlace yuv buffer with full abilities
+ */
+void
+vl_compositor_yuv_deint_full(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
+ struct pipe_video_buffer *src,
+ struct pipe_video_buffer *dst,
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect,
+ enum vl_compositor_deinterlace deinterlace);
-void vl_compositor_cleanup(struct vl_compositor *compositor);
+/**
++ * convert rgb to yuv
++ */
+void
+vl_compositor_convert_rgb_to_yuv(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
+ unsigned layer,
+ struct pipe_resource *src_res,
+ struct pipe_video_buffer *dst,
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect);
-void vl_compositor_set_background(struct vl_compositor *compositor,
- struct pipe_surface *bg, struct pipe_video_rect *bg_src_rect);
+/*@}*/
-void vl_compositor_set_layers(struct vl_compositor *compositor,
- struct pipe_surface *layers[],
- struct pipe_video_rect *src_rects[],
- struct pipe_video_rect *dst_rects[],
- unsigned num_layers);
+/**
+ * render the layers to the frontbuffer
+ */
+void
+vl_compositor_render(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
+ struct pipe_surface *dst_surface,
+ struct u_rect *dirty_area,
+ bool clear_dirty);
-void vl_compositor_render(struct vl_compositor *compositor,
- struct pipe_surface *src_surface,
- enum pipe_mpeg12_picture_type picture_type,
- /*unsigned num_past_surfaces,
- struct pipe_surface *past_surfaces,
- unsigned num_future_surfaces,
- struct pipe_surface *future_surfaces,*/
- struct pipe_video_rect *src_area,
- struct pipe_surface *dst_surface,
- struct pipe_video_rect *dst_area,
- struct pipe_fence_handle **fence);
+/**
+ * destroy this compositor
+ */
+void
+vl_compositor_cleanup(struct vl_compositor *compositor);
-void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float *mat);
+/**
+ * destroy this state bag
+ */
+void
+vl_compositor_cleanup_state(struct vl_compositor_state *state);
#endif /* vl_compositor_h */