#define VL_COMPOSITOR_MAX_LAYERS 16
+/* deinterlace allgorithem */
+enum vl_compositor_deinterlace
+{
+ VL_COMPOSITOR_WEAVE,
+ VL_COMPOSITOR_BOB_TOP,
+ VL_COMPOSITOR_BOB_BOTTOM
+};
+
struct vl_compositor_layer
{
bool clearing;
struct {
struct vertex2f tl, br;
} src, dst;
+ struct vertex2f zw;
+ struct vertex4f colors[4];
};
-struct vl_compositor
+struct vl_compositor_state
{
struct pipe_context *pipe;
- struct pipe_framebuffer_state fb_state;
+ bool viewport_valid, scissor_valid;
struct pipe_viewport_state viewport;
struct pipe_scissor_state scissor;
- struct pipe_vertex_buffer vertex_buf;
struct pipe_resource *csc_matrix;
+ union pipe_color_union clear_color;
+
+ unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
+ struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
+};
+
+struct vl_compositor
+{
+ struct pipe_context *pipe;
+
+ struct pipe_framebuffer_state fb_state;
+ struct pipe_vertex_buffer vertex_buf;
+
void *sampler_linear;
void *sampler_nearest;
void *blend_clear, *blend_add;
void *vs;
void *fs_video_buffer;
+ void *fs_weave;
void *fs_rgba;
struct {
void *rgb;
void *yuv;
} fs_palette;
-
- union pipe_color_union clear_color;
-
- unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
- struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
};
/**
bool
vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
+/**
+ * init state bag
+ */
+bool
+vl_compositor_init_state(struct vl_compositor_state *state, struct pipe_context *pipe);
+
/**
* set yuv -> rgba conversion matrix
*/
void
-vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float mat[16]);
+vl_compositor_set_csc_matrix(struct vl_compositor_state *settings, const float mat[16]);
/**
* reset dirty area, so it's cleared with the clear colour
* set the clear color
*/
void
-vl_compositor_set_clear_color(struct vl_compositor *compositor, union pipe_color_union *color);
+vl_compositor_set_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
/**
* get the clear color
*/
void
-vl_compositor_get_clear_color(struct vl_compositor *compositor, union pipe_color_union *color);
+vl_compositor_get_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
+
+/**
+ * set the destination area
+ */
+void
+vl_compositor_set_dst_area(struct vl_compositor_state *settings, struct u_rect *dst_area);
+
+/**
+ * set the destination clipping
+ */
+void
+vl_compositor_set_dst_clip(struct vl_compositor_state *settings, struct u_rect *dst_clip);
/**
* set overlay samplers
* reset all currently set layers
*/
void
-vl_compositor_clear_layers(struct vl_compositor *compositor);
+vl_compositor_clear_layers(struct vl_compositor_state *state);
/**
* set the blender used to render a layer
*/
void
-vl_compositor_set_layer_blend(struct vl_compositor *compositor,
+vl_compositor_set_layer_blend(struct vl_compositor_state *state,
unsigned layer, void *blend, bool is_clearing);
/**
* set a video buffer as a layer to render
*/
void
-vl_compositor_set_buffer_layer(struct vl_compositor *compositor,
+vl_compositor_set_buffer_layer(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
unsigned layer,
struct pipe_video_buffer *buffer,
- struct pipe_video_rect *src_rect,
- struct pipe_video_rect *dst_rect);
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect,
+ enum vl_compositor_deinterlace deinterlace);
/**
* set a paletted sampler as a layer to render
*/
void
-vl_compositor_set_palette_layer(struct vl_compositor *compositor,
+vl_compositor_set_palette_layer(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
unsigned layer,
struct pipe_sampler_view *indexes,
struct pipe_sampler_view *palette,
- struct pipe_video_rect *src_rect,
- struct pipe_video_rect *dst_rect,
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect,
bool include_color_conversion);
/**
* set a rgba sampler as a layer to render
*/
void
-vl_compositor_set_rgba_layer(struct vl_compositor *compositor,
+vl_compositor_set_rgba_layer(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
unsigned layer,
struct pipe_sampler_view *rgba,
- struct pipe_video_rect *src_rect,
- struct pipe_video_rect *dst_rect);
+ struct u_rect *src_rect,
+ struct u_rect *dst_rect,
+ struct vertex4f *colors);
/*@}*/
* render the layers to the frontbuffer
*/
void
-vl_compositor_render(struct vl_compositor *compositor,
- struct pipe_surface *dst_surface,
- struct pipe_video_rect *dst_area,
- struct pipe_video_rect *dst_clip,
- struct u_rect *dirty_area);
+vl_compositor_render(struct vl_compositor_state *state,
+ struct vl_compositor *compositor,
+ struct pipe_surface *dst_surface,
+ struct u_rect *dirty_area);
/**
* destroy this compositor
void
vl_compositor_cleanup(struct vl_compositor *compositor);
+/**
+ * destroy this state bag
+ */
+void
+vl_compositor_cleanup_state(struct vl_compositor_state *state);
+
#endif /* vl_compositor_h */