vl/compositor: add per vertex color suport
[mesa.git] / src / gallium / auxiliary / vl / vl_compositor.h
index 05482035b4dd9b6044eb937aead36b9c0b26e395..f86a3f5f8dbbd98b0a9f879199c472bc63fe03b4 100644 (file)
@@ -44,6 +44,14 @@ struct pipe_context;
 
 #define VL_COMPOSITOR_MAX_LAYERS 16
 
+/* deinterlace allgorithem */
+enum vl_compositor_deinterlace
+{
+   VL_COMPOSITOR_WEAVE,
+   VL_COMPOSITOR_BOB_TOP,
+   VL_COMPOSITOR_BOB_BOTTOM
+};
+
 struct vl_compositor_layer
 {
    bool clearing;
@@ -56,18 +64,32 @@ struct vl_compositor_layer
    struct {
       struct vertex2f tl, br;
    } src, dst;
+   struct vertex2f zw;
+   struct vertex4f colors[4];
 };
 
-struct vl_compositor
+struct vl_compositor_state
 {
    struct pipe_context *pipe;
 
-   struct pipe_framebuffer_state fb_state;
+   bool viewport_valid, scissor_valid;
    struct pipe_viewport_state viewport;
    struct pipe_scissor_state scissor;
-   struct pipe_vertex_buffer vertex_buf;
    struct pipe_resource *csc_matrix;
 
+   union pipe_color_union clear_color;
+
+   unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
+   struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
+};
+
+struct vl_compositor
+{
+   struct pipe_context *pipe;
+
+   struct pipe_framebuffer_state fb_state;
+   struct pipe_vertex_buffer vertex_buf;
+
    void *sampler_linear;
    void *sampler_nearest;
    void *blend_clear, *blend_add;
@@ -77,17 +99,13 @@ struct vl_compositor
 
    void *vs;
    void *fs_video_buffer;
+   void *fs_weave;
    void *fs_rgba;
 
    struct {
       void *rgb;
       void *yuv;
    } fs_palette;
-
-   union pipe_color_union clear_color;
-
-   unsigned used_layers:VL_COMPOSITOR_MAX_LAYERS;
-   struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS];
 };
 
 /**
@@ -96,11 +114,17 @@ struct vl_compositor
 bool
 vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
 
+/**
+ * init state bag
+ */
+bool
+vl_compositor_init_state(struct vl_compositor_state *state, struct pipe_context *pipe);
+
 /**
  * set yuv -> rgba conversion matrix
  */
 void
-vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float mat[16]);
+vl_compositor_set_csc_matrix(struct vl_compositor_state *settings, const float mat[16]);
 
 /**
  * reset dirty area, so it's cleared with the clear colour
@@ -112,13 +136,25 @@ vl_compositor_reset_dirty_area(struct u_rect *dirty);
  * set the clear color
  */
 void
-vl_compositor_set_clear_color(struct vl_compositor *compositor, union pipe_color_union *color);
+vl_compositor_set_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
 
 /**
  * get the clear color
  */
 void
-vl_compositor_get_clear_color(struct vl_compositor *compositor, union pipe_color_union *color);
+vl_compositor_get_clear_color(struct vl_compositor_state *settings, union pipe_color_union *color);
+
+/**
+ * set the destination area
+ */
+void
+vl_compositor_set_dst_area(struct vl_compositor_state *settings, struct u_rect *dst_area);
+
+/**
+ * set the destination clipping
+ */
+void
+vl_compositor_set_dst_clip(struct vl_compositor_state *settings, struct u_rect *dst_clip);
 
 /**
  * set overlay samplers
@@ -129,46 +165,51 @@ vl_compositor_get_clear_color(struct vl_compositor *compositor, union pipe_color
  * reset all currently set layers
  */
 void
-vl_compositor_clear_layers(struct vl_compositor *compositor);
+vl_compositor_clear_layers(struct vl_compositor_state *state);
 
 /**
  * set the blender used to render a layer
  */
 void
-vl_compositor_set_layer_blend(struct vl_compositor *compositor,
+vl_compositor_set_layer_blend(struct vl_compositor_state *state,
                               unsigned layer, void *blend, bool is_clearing);
 
 /**
  * set a video buffer as a layer to render
  */
 void
-vl_compositor_set_buffer_layer(struct vl_compositor *compositor,
+vl_compositor_set_buffer_layer(struct vl_compositor_state *state,
+                               struct vl_compositor *compositor,
                                unsigned layer,
                                struct pipe_video_buffer *buffer,
-                               struct pipe_video_rect *src_rect,
-                               struct pipe_video_rect *dst_rect);
+                               struct u_rect *src_rect,
+                               struct u_rect *dst_rect,
+                               enum vl_compositor_deinterlace deinterlace);
 
 /**
  * set a paletted sampler as a layer to render
  */
 void
-vl_compositor_set_palette_layer(struct vl_compositor *compositor,
+vl_compositor_set_palette_layer(struct vl_compositor_state *state,
+                                struct vl_compositor *compositor,
                                 unsigned layer,
                                 struct pipe_sampler_view *indexes,
                                 struct pipe_sampler_view *palette,
-                                struct pipe_video_rect *src_rect,
-                                struct pipe_video_rect *dst_rect,
+                                struct u_rect *src_rect,
+                                struct u_rect *dst_rect,
                                 bool include_color_conversion);
 
 /**
  * set a rgba sampler as a layer to render
  */
 void
-vl_compositor_set_rgba_layer(struct vl_compositor *compositor,
+vl_compositor_set_rgba_layer(struct vl_compositor_state *state,
+                             struct vl_compositor *compositor,
                              unsigned layer,
                              struct pipe_sampler_view *rgba,
-                             struct pipe_video_rect *src_rect,
-                             struct pipe_video_rect *dst_rect);
+                             struct u_rect *src_rect,
+                             struct u_rect *dst_rect,
+                             struct vertex4f *colors);
 
 /*@}*/
 
@@ -176,11 +217,10 @@ vl_compositor_set_rgba_layer(struct vl_compositor *compositor,
  * render the layers to the frontbuffer
  */
 void
-vl_compositor_render(struct vl_compositor   *compositor,
-                     struct pipe_surface    *dst_surface,
-                     struct pipe_video_rect *dst_area,
-                     struct pipe_video_rect *dst_clip,
-                     struct u_rect          *dirty_area);
+vl_compositor_render(struct vl_compositor_state *state,
+                     struct vl_compositor       *compositor,
+                     struct pipe_surface        *dst_surface,
+                     struct u_rect              *dirty_area);
 
 /**
  * destroy this compositor
@@ -188,4 +228,10 @@ vl_compositor_render(struct vl_compositor   *compositor,
 void
 vl_compositor_cleanup(struct vl_compositor *compositor);
 
+/**
+ * destroy this state bag
+ */
+void
+vl_compositor_cleanup_state(struct vl_compositor_state *state);
+
 #endif /* vl_compositor_h */