#include <pipe/p_state.h>
#include <pipe/p_video_state.h>
+#include "vl_defines.h"
#include "vl_types.h"
+#define VL_MC_NUM_BLENDERS (1 << VL_MAX_PLANES)
+
struct pipe_context;
struct vl_mc
void *rs_state;
- void *blend_clear, *blend_add;
+ void *blend_clear[VL_MC_NUM_BLENDERS];
+ void *blend_add[VL_MC_NUM_BLENDERS];
void *vs_ref, *vs_ycbcr;
void *fs_ref, *fs_ycbcr;
void *sampler_ref, *sampler_ycbcr;
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state fb_state;
-
- struct pipe_sampler_view *source;
};
bool vl_mc_init(struct vl_mc *renderer, struct pipe_context *pipe,
void vl_mc_cleanup(struct vl_mc *renderer);
-bool vl_mc_init_buffer(struct vl_mc *renderer, struct vl_mc_buffer *buffer,
- struct pipe_sampler_view *source);
+bool vl_mc_init_buffer(struct vl_mc *renderer, struct vl_mc_buffer *buffer);
void vl_mc_cleanup_buffer(struct vl_mc_buffer *buffer);
void vl_mc_render_ref(struct vl_mc_buffer *buffer, struct pipe_sampler_view *ref);
-void vl_mc_render_ycbcr(struct vl_mc_buffer *buffer, unsigned num_instances);
+void vl_mc_render_ycbcr(struct vl_mc_buffer *buffer, struct pipe_sampler_view *source,
+ unsigned component, unsigned num_instances);
#endif /* vl_mc_h */