#ifndef vl_mc_h
#define vl_mc_h
-#include <pipe/p_state.h>
-#include <pipe/p_video_state.h>
+#include "pipe/p_state.h"
+#include "pipe/p_video_state.h"
+#include "tgsi/tgsi_ureg.h"
+
+#include "vl_defines.h"
#include "vl_types.h"
+#define VL_MC_NUM_BLENDERS (1 << VL_NUM_COMPONENTS)
+
struct pipe_context;
struct vl_mc
void *rs_state;
- void *blend_clear, *blend_add;
+ void *blend_clear[VL_MC_NUM_BLENDERS];
+ void *blend_add[VL_MC_NUM_BLENDERS];
+ void *blend_sub[VL_MC_NUM_BLENDERS];
void *vs_ref, *vs_ycbcr;
- void *fs_ref, *fs_ycbcr;
- void *sampler_ref, *sampler_ycbcr;
+ void *fs_ref, *fs_ycbcr, *fs_ycbcr_sub;
+ void *sampler_ref;
};
struct vl_mc_buffer
{
- struct vl_mc *renderer;
-
bool surface_cleared;
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state fb_state;
-
- struct pipe_sampler_view *source;
};
+typedef void (*vl_mc_ycbcr_vert_shader)(void *priv, struct vl_mc *mc,
+ struct ureg_program *shader,
+ unsigned first_output,
+ struct ureg_dst tex);
+
+typedef void (*vl_mc_ycbcr_frag_shader)(void *priv, struct vl_mc *mc,
+ struct ureg_program *shader,
+ unsigned first_input,
+ struct ureg_dst dst);
+
bool vl_mc_init(struct vl_mc *renderer, struct pipe_context *pipe,
unsigned picture_width, unsigned picture_height,
- unsigned macroblock_size, float scale);
+ unsigned macroblock_size, float scale,
+ vl_mc_ycbcr_vert_shader vs_callback,
+ vl_mc_ycbcr_frag_shader fs_callback,
+ void *callback_priv);
void vl_mc_cleanup(struct vl_mc *renderer);
-bool vl_mc_init_buffer(struct vl_mc *renderer, struct vl_mc_buffer *buffer,
- struct pipe_sampler_view *source);
+bool vl_mc_init_buffer(struct vl_mc *renderer, struct vl_mc_buffer *buffer);
void vl_mc_cleanup_buffer(struct vl_mc_buffer *buffer);
void vl_mc_set_surface(struct vl_mc_buffer *buffer, struct pipe_surface *surface);
-void vl_mc_render_ref(struct vl_mc_buffer *buffer, struct pipe_sampler_view *ref);
+void vl_mc_render_ref(struct vl_mc *renderer, struct vl_mc_buffer *buffer, struct pipe_sampler_view *ref);
-void vl_mc_render_ycbcr(struct vl_mc_buffer *buffer, unsigned num_instances);
+void vl_mc_render_ycbcr(struct vl_mc *renderer, struct vl_mc_buffer *buffer, unsigned component, unsigned num_instances);
#endif /* vl_mc_h */