#ifndef vl_mc_h
#define vl_mc_h
-#include <pipe/p_state.h>
-#include <pipe/p_video_state.h>
+#include "pipe/p_state.h"
+#include "pipe/p_video_state.h"
-#include <tgsi/tgsi_ureg.h>
+#include "tgsi/tgsi_ureg.h"
#include "vl_defines.h"
#include "vl_types.h"
-#define VL_MC_NUM_BLENDERS (1 << VL_MAX_PLANES)
+#define VL_MC_NUM_BLENDERS (1 << VL_NUM_COMPONENTS)
struct pipe_context;
void *blend_clear[VL_MC_NUM_BLENDERS];
void *blend_add[VL_MC_NUM_BLENDERS];
+ void *blend_sub[VL_MC_NUM_BLENDERS];
void *vs_ref, *vs_ycbcr;
- void *fs_ref, *fs_ycbcr;
+ void *fs_ref, *fs_ycbcr, *fs_ycbcr_sub;
void *sampler_ref;
};
struct vl_mc_buffer
{
- struct vl_mc *renderer;
-
bool surface_cleared;
struct pipe_viewport_state viewport;
void vl_mc_set_surface(struct vl_mc_buffer *buffer, struct pipe_surface *surface);
-void vl_mc_render_ref(struct vl_mc_buffer *buffer, struct pipe_sampler_view *ref);
+void vl_mc_render_ref(struct vl_mc *renderer, struct vl_mc_buffer *buffer, struct pipe_sampler_view *ref);
-void vl_mc_render_ycbcr(struct vl_mc_buffer *buffer, unsigned component, unsigned num_instances);
+void vl_mc_render_ycbcr(struct vl_mc *renderer, struct vl_mc_buffer *buffer, unsigned component, unsigned num_instances);
#endif /* vl_mc_h */