vl: use a separate context for shader based decode v2
[mesa.git] / src / gallium / auxiliary / vl / vl_mpeg12_decoder.h
index c7fe5e6b5d32df08b19f119e5e48a3dc8e80a10a..b357d8bf5d989c30cd6c90a0e38ac653312442be 100644 (file)
@@ -44,6 +44,7 @@ struct pipe_context;
 struct vl_mpeg12_decoder
 {
    struct pipe_video_codec base;
+   struct pipe_context *context;
 
    unsigned chroma_width, chroma_height;