renderer->pipe->bind_vs_state(renderer->pipe, renderer->vs);
renderer->pipe->bind_fs_state(renderer->pipe, renderer->fs);
- util_draw_arrays(renderer->pipe, PIPE_PRIM_QUADS, 0, buffer->num_macroblocks * 4);
+ util_draw_arrays_instanced(renderer->pipe, PIPE_PRIM_QUADS, 0, 4, 0, buffer->num_macroblocks);
renderer->pipe->flush(renderer->pipe, PIPE_FLUSH_RENDER_CACHE, buffer->fence);