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[g3dvl] split idct code into state and buffers
[mesa.git]
/
src
/
gallium
/
auxiliary
/
vl
/
vl_mpeg12_mc_renderer.h
diff --git
a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
index 6ce9cbe390c90a7635c2e33157a43cf4433a2fe1..f1c7a2a40122bf0eda896e1d0a4a476ff129e394 100644
(file)
--- a/
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
+++ b/
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
@@
-80,7
+80,8
@@
struct vl_mpeg12_mc_renderer
struct pipe_viewport_state viewport;
struct pipe_framebuffer_state fb_state;
- struct vl_idct idct_y, idct_cb, idct_cr;
+ struct vl_idct idct_luma, idct_chroma;
+ struct vl_idct_buffer idct_y, idct_cb, idct_cr;
void *rs_state;