as opposed to writing gl_PointSize for every point.
* ``PIPE_CAP_TWO_SIDED_COLOR``: Driver supports two-sided coloring.
* ``PIPE_CAP_CLIP_PLANES``: Driver supports user-defined clip-planes.
+* ``PIPE_CAP_MAX_VERTEX_BUFFERS``: Number of supported vertex buffers.
.. _pipe_capf: