#include "cell_clear.h"
#include "cell_context.h"
#include "cell_draw_arrays.h"
+#include "cell_fence.h"
#include "cell_flush.h"
#include "cell_state.h"
#include "cell_surface.h"
struct cell_winsys *cws)
{
struct cell_context *cell;
+ uint i;
/* some fields need to be 16-byte aligned, so align the whole object */
cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16);
cell_debug_flags,
0 );
+ for (i = 0; i < CELL_NUM_BUFFERS; i++)
+ cell_fence_init(&cell->fenced_buffers[i].fence);
+
+
/*
* SPU stuff
*/