#include "pipe/p_defines.h"
#include "pipe/p_context.h"
#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
#include "cell_context.h"
#include "cell_draw_arrays.h"
struct pipe_winsys *ws = sp->pipe.winsys;
uint i;
for (i = 0; i < 2; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size) {
- sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
+ if (sp->constants[i] && sp->constants[i]->size) {
+ sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i],
PIPE_BUFFER_USAGE_CPU_READ);
cell_flush_buffer_range(sp, sp->mapped_constants[i],
- sp->constants[i].buffer->size);
+ sp->constants[i]->size);
}
}
- draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX,
+ draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, 0,
sp->mapped_constants[PIPE_SHADER_VERTEX],
- sp->constants[PIPE_SHADER_VERTEX].buffer->size);
+ sp->constants[PIPE_SHADER_VERTEX]->size);
}
static void
struct pipe_winsys *ws = sp->pipe.winsys;
uint i;
for (i = 0; i < 2; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size)
- ws->buffer_unmap(ws, sp->constants[i].buffer);
+ if (sp->constants[i] && sp->constants[i]->size)
+ ws->buffer_unmap(ws, sp->constants[i]);
sp->mapped_constants[i] = NULL;
}
}