Merge branch 'gallium-embedded'
[mesa.git] / src / gallium / drivers / cell / ppu / cell_pipe_state.c
index 81efd137c73fc194b3d019c7b037ceed20f0f7a3..3259c58687cf1c4b1c114d2448695950b702313d 100644 (file)
@@ -31,7 +31,7 @@
  */
 
 #include "util/u_memory.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
 #include "draw/draw_context.h"
 #include "cell_context.h"
 #include "cell_flush.h"
@@ -253,10 +253,13 @@ cell_set_sampler_textures(struct pipe_context *pipe,
    assert(num <= CELL_MAX_SAMPLERS);
 
    for (i = 0; i < CELL_MAX_SAMPLERS; i++) {
-      struct pipe_texture *new_tex = i < num ? texture[i] : NULL;
-      if ((struct pipe_texture *) cell->texture[i] != new_tex) {
+      struct cell_texture *new_tex = cell_texture(i < num ? texture[i] : NULL);
+      struct cell_texture *old_tex = cell->texture[i];
+      if (old_tex != new_tex) {
+
          pipe_texture_reference((struct pipe_texture **) &cell->texture[i],
-                                new_tex);
+                                (struct pipe_texture *) new_tex);
+
          changed |= (1 << i);
       }
    }
@@ -270,6 +273,70 @@ cell_set_sampler_textures(struct pipe_context *pipe,
 }
 
 
+/**
+ * Map color and z/stencil framebuffer surfaces.
+ */
+static void
+cell_map_surfaces(struct cell_context *cell)
+{
+   struct pipe_screen *screen = cell->pipe.screen;
+   uint i;
+
+   for (i = 0; i < 1; i++) {
+      struct pipe_surface *ps = cell->framebuffer.cbufs[i];
+      if (ps) {
+         struct cell_texture *ct = cell_texture(ps->texture);
+         cell->cbuf_map[i] = screen->buffer_map(screen,
+                                                ct->buffer,
+                                                (PIPE_BUFFER_USAGE_GPU_READ |
+                                                 PIPE_BUFFER_USAGE_GPU_WRITE));
+      }
+   }
+
+   {
+      struct pipe_surface *ps = cell->framebuffer.zsbuf;
+      if (ps) {
+         struct cell_texture *ct = cell_texture(ps->texture);
+         cell->zsbuf_map = screen->buffer_map(screen,
+                                              ct->buffer,
+                                              (PIPE_BUFFER_USAGE_GPU_READ |
+                                               PIPE_BUFFER_USAGE_GPU_WRITE));
+      }
+   }
+}
+
+
+/**
+ * Unmap color and z/stencil framebuffer surfaces.
+ */
+static void
+cell_unmap_surfaces(struct cell_context *cell)
+{
+   struct pipe_screen *screen = cell->pipe.screen;
+   uint i;
+
+   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+      struct pipe_surface *ps = cell->framebuffer.cbufs[i];
+      if (ps && cell->cbuf_map[i]) {
+         struct cell_texture *ct = cell_texture(ps->texture);
+         assert(ps->texture);
+         assert(ct->buffer);
+
+         screen->buffer_unmap(screen, ct->buffer);
+         cell->cbuf_map[i] = NULL;
+      }
+   }
+
+   {
+      struct pipe_surface *ps = cell->framebuffer.zsbuf;
+      if (ps && cell->zsbuf_map) {
+         struct cell_texture *ct = cell_texture(ps->texture);
+         screen->buffer_unmap(screen, ct->buffer);
+         cell->zsbuf_map = NULL;
+      }
+   }
+}
+
 
 static void
 cell_set_framebuffer_state(struct pipe_context *pipe,
@@ -278,24 +345,10 @@ cell_set_framebuffer_state(struct pipe_context *pipe,
    struct cell_context *cell = cell_context(pipe);
 
    if (1 /*memcmp(&cell->framebuffer, fb, sizeof(*fb))*/) {
-      struct pipe_surface *csurf = fb->cbufs[0];
-      struct pipe_surface *zsurf = fb->zsbuf;
       uint i;
-      uint flags = (PIPE_BUFFER_USAGE_GPU_WRITE |
-                    PIPE_BUFFER_USAGE_GPU_READ);
 
       /* unmap old surfaces */
-      for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
-         if (cell->framebuffer.cbufs[i] && cell->cbuf_map[i]) {
-            pipe_surface_unmap(cell->framebuffer.cbufs[i]);
-            cell->cbuf_map[i] = NULL;
-         }
-      }
-
-      if (cell->framebuffer.zsbuf && cell->zsbuf_map) {
-         pipe_surface_unmap(cell->framebuffer.zsbuf);
-         cell->zsbuf_map = NULL;
-      }
+      cell_unmap_surfaces(cell);
 
       /* Finish any pending rendering to the current surface before
        * installing a new surface!
@@ -307,18 +360,14 @@ cell_set_framebuffer_state(struct pipe_context *pipe,
        */
       cell->framebuffer.width = fb->width;
       cell->framebuffer.height = fb->height;
-      cell->framebuffer.num_cbufs = fb->num_cbufs;
+      cell->framebuffer.nr_cbufs = fb->nr_cbufs;
       for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
          pipe_surface_reference(&cell->framebuffer.cbufs[i], fb->cbufs[i]);
       }
       pipe_surface_reference(&cell->framebuffer.zsbuf, fb->zsbuf);
 
       /* map new surfaces */
-      if (csurf)
-         cell->cbuf_map[0] = pipe_surface_map(csurf, flags);
-
-      if (zsurf)
-         cell->zsbuf_map = pipe_surface_map(zsurf, flags);
+      cell_map_surfaces(cell);
 
       cell->dirty |= CELL_NEW_FRAMEBUFFER;
    }
@@ -334,10 +383,10 @@ cell_init_state_functions(struct cell_context *cell)
    cell->pipe.delete_blend_state = cell_delete_blend_state;
 
    cell->pipe.create_sampler_state = cell_create_sampler_state;
-   cell->pipe.bind_sampler_states = cell_bind_sampler_states;
+   cell->pipe.bind_fragment_sampler_states = cell_bind_sampler_states;
    cell->pipe.delete_sampler_state = cell_delete_sampler_state;
 
-   cell->pipe.set_sampler_textures = cell_set_sampler_textures;
+   cell->pipe.set_fragment_sampler_textures = cell_set_sampler_textures;
 
    cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state;
    cell->pipe.bind_depth_stencil_alpha_state   = cell_bind_depth_stencil_alpha_state;