cell: add support for fragment shader constant buffers
[mesa.git] / src / gallium / drivers / cell / ppu / cell_state.h
index a7771a55a316fbcb6676faa04a9f6186a15ab4fe..b193170f9ce975404dec7ae9271b8a3ba9b3bf54 100644 (file)
@@ -44,8 +44,9 @@
 #define CELL_NEW_TEXTURE       0x800
 #define CELL_NEW_VERTEX        0x1000
 #define CELL_NEW_VS            0x2000
-#define CELL_NEW_CONSTANTS     0x4000
-#define CELL_NEW_VERTEX_INFO   0x8000
+#define CELL_NEW_VS_CONSTANTS  0x4000
+#define CELL_NEW_FS_CONSTANTS  0x8000
+#define CELL_NEW_VERTEX_INFO   0x10000
 
 
 extern void