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CELL: two-sided stencil fixes
[mesa.git]
/
src
/
gallium
/
drivers
/
cell
/
spu
/
spu_per_fragment_op.c
diff --git
a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
index f8ffc7049261dde44af6228166b2bcfe0a0e496e..683664e8a4e90fc2aff9582704cd49b6116af2e4 100644
(file)
--- a/
src/gallium/drivers/cell/spu/spu_per_fragment_op.c
+++ b/
src/gallium/drivers/cell/spu/spu_per_fragment_op.c
@@
-75,8
+75,7
@@
spu_fallback_fragment_ops(uint x, uint y,
vector float fragG,
vector float fragB,
vector float fragA,
- vector unsigned int mask,
- uint facing)
+ vector unsigned int mask)
{
vector float frag_aos[4];
unsigned int fbc0, fbc1, fbc2, fbc3 ; /* framebuffer/tile colors */