* Ian Romanick <idr@us.ibm.com>
*/
-#include "pipe/p_util.h"
#include "pipe/p_state.h"
#include "pipe/p_shader_tokens.h"
#include "spu_exec.h"
unsigned nr_attrs = draw->vertex_fetch.nr_attrs;
unsigned attr;
- assert(count <= 4);
+ ASSERT(count <= 4);
#if DRAW_DBG
printf("SPU: %s count = %u, nr_attrs = %u\n",