#include "etnaviv_screen.h"
#include "etnaviv_translate.h"
+#include "util/hash_table.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
-#include <drm_fourcc.h>
-
-#ifndef DRM_FORMAT_MOD_INVALID
-#define DRM_FORMAT_MOD_INVALID ((1ULL<<56) - 1)
-#endif
+#include "drm-uapi/drm_fourcc.h"
static enum etna_surface_layout modifier_to_layout(uint64_t modifier)
{
struct etna_resource *rsc)
{
struct etna_screen *screen = etna_screen(pscreen);
- size_t rt_ts_size, ts_layer_stride, pixels;
+ size_t rt_ts_size, ts_layer_stride;
+ size_t ts_bits_per_tile, bytes_per_tile;
+ uint8_t ts_mode = TS_MODE_128B; /* only used by halti5 */
+ int8_t ts_compress_fmt;
assert(!rsc->ts_bo);
- /* TS only for level 0 -- XXX is this formula correct? */
- pixels = rsc->levels[0].layer_stride / util_format_get_blocksize(rsc->base.format);
- ts_layer_stride = align(pixels * screen->specs.bits_per_tile / 0x80,
+ /* pre-v4 compression is largely useless, so disable it when not wanted for MSAA
+ * v4 compression can be enabled everywhere without any known drawback,
+ * except that in-place resolve must go through a slower path
+ */
+ ts_compress_fmt = (screen->specs.v4_compression || rsc->base.nr_samples > 1) ?
+ translate_ts_format(rsc->base.format) : -1;
+
+ if (screen->specs.halti >= 5) {
+ /* enable 256B ts mode with compression, as it improves performance
+ * the size of the resource might also determine if we want to use it or not
+ */
+ if (ts_compress_fmt >= 0)
+ ts_mode = TS_MODE_256B;
+
+ ts_bits_per_tile = 4;
+ bytes_per_tile = ts_mode == TS_MODE_256B ? 256 : 128;
+ } else {
+ ts_bits_per_tile = screen->specs.bits_per_tile;
+ bytes_per_tile = 64;
+ }
+
+ ts_layer_stride = align(DIV_ROUND_UP(rsc->levels[0].layer_stride,
+ bytes_per_tile * 8 / ts_bits_per_tile),
0x100 * screen->specs.pixel_pipes);
rt_ts_size = ts_layer_stride * rsc->base.array_size;
if (rt_ts_size == 0)
rsc->levels[0].ts_offset = 0;
rsc->levels[0].ts_layer_stride = ts_layer_stride;
rsc->levels[0].ts_size = rt_ts_size;
-
- /* It is important to initialize the TS, as random pattern
- * can result in crashes. Do this on the CPU as this only happens once
- * per surface anyway and it's a small area, so it may not be worth
- * queuing this to the GPU. */
- void *ts_map = etna_bo_map(rt_ts);
- memset(ts_map, screen->specs.ts_clear_value, rt_ts_size);
+ rsc->levels[0].ts_mode = ts_mode;
+ rsc->levels[0].ts_compress_fmt = ts_compress_fmt;
return true;
}
-static boolean
+static bool
etna_screen_can_create_resource(struct pipe_screen *pscreen,
const struct pipe_resource *templat)
{
mip->width = width;
mip->height = height;
+ mip->depth = depth;
mip->padded_width = align(width * msaa_xscale, paddingX);
mip->padded_height = align(height * msaa_yscale, paddingY);
mip->stride = util_format_get_stride(prsc->format, mip->padded_width);
return size;
}
+/* Is rs alignment needed? */
+static bool is_rs_align(struct etna_screen *screen,
+ const struct pipe_resource *tmpl)
+{
+ return screen->specs.use_blt ? false : (
+ VIV_FEATURE(screen, chipMinorFeatures1, TEXTURE_HALIGN) ||
+ !etna_resource_sampler_only(tmpl));
+}
+
/* Create a new resource object, using the given template info */
struct pipe_resource *
etna_resource_alloc(struct pipe_screen *pscreen, unsigned layout,
- uint64_t modifier, const struct pipe_resource *templat)
+ enum etna_resource_addressing_mode mode, uint64_t modifier,
+ const struct pipe_resource *templat)
{
struct etna_screen *screen = etna_screen(pscreen);
struct etna_resource *rsc;
* resolve engine's width. If not, we must not align resources used
* only for textures. If this GPU uses the BLT engine, never do RS align.
*/
- bool rs_align = screen->specs.use_blt ? false : (
- VIV_FEATURE(screen, chipMinorFeatures1, TEXTURE_HALIGN) ||
- !etna_resource_sampler_only(templat));
- etna_layout_multiple(layout, screen->specs.pixel_pipes, rs_align, &paddingX,
- &paddingY, &halign);
+ etna_layout_multiple(layout, screen->specs.pixel_pipes,
+ is_rs_align (screen, templat),
+ &paddingX, &paddingY, &halign);
assert(paddingX && paddingY);
} else {
/* Compressed textures are padded to their block size, but we don't have
paddingY = 1;
}
- if (!screen->specs.use_blt && templat->target != PIPE_BUFFER)
- etna_adjust_rs_align(screen->specs.pixel_pipes, NULL, &paddingY);
+ if (!screen->specs.use_blt && templat->target != PIPE_BUFFER && layout == ETNA_LAYOUT_LINEAR)
+ paddingY = align(paddingY, ETNA_RS_HEIGHT_MASK + 1);
- if (templat->bind & PIPE_BIND_SCANOUT) {
+ if (templat->bind & PIPE_BIND_SCANOUT && screen->ro->kms_fd >= 0) {
struct pipe_resource scanout_templat = *templat;
struct renderonly_scanout *scanout;
struct winsys_handle handle;
/* pad scanout buffer size to be compatible with the RS */
- if (!screen->specs.use_blt && modifier == DRM_FORMAT_MOD_LINEAR)
- etna_adjust_rs_align(screen->specs.pixel_pipes, &paddingX, &paddingY);
+ if (!screen->specs.use_blt && modifier == DRM_FORMAT_MOD_LINEAR) {
+ paddingX = align(paddingX, ETNA_RS_WIDTH_MASK + 1);
+ paddingY = align(paddingY, ETNA_RS_HEIGHT_MASK + 1);
+ }
scanout_templat.width0 = align(scanout_templat.width0, paddingX);
scanout_templat.height0 = align(scanout_templat.height0, paddingY);
handle.modifier = modifier;
rsc = etna_resource(pscreen->resource_from_handle(pscreen, templat,
&handle,
- PIPE_HANDLE_USAGE_WRITE));
+ PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE));
close(handle.handle);
if (!rsc)
return NULL;
rsc->base.nr_samples = nr_samples;
rsc->layout = layout;
rsc->halign = halign;
+ rsc->addressing_mode = mode;
pipe_reference_init(&rsc->base.reference, 1);
- list_inithead(&rsc->list);
size = setup_miptree(rsc, paddingX, paddingY, msaa_xscale, msaa_yscale);
memset(map, 0, size);
}
+ rsc->pending_ctx = _mesa_set_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ if (!rsc->pending_ctx)
+ goto free_rsc;
+
return &rsc->base;
free_rsc:
{
struct etna_screen *screen = etna_screen(pscreen);
- /* Figure out what tiling to use -- for now, assume that texture cannot be linear.
- * there is a capability LINEAR_TEXTURE_SUPPORT (supported on gc880 and
- * gc2000 at least), but not sure how it works.
+ /* Figure out what tiling and address mode to use -- for now, assume that
+ * texture cannot be linear. there is a capability LINEAR_TEXTURE_SUPPORT
+ * (supported on gc880 and gc2000 at least), but not sure how it works.
* Buffers always have LINEAR layout.
*/
unsigned layout = ETNA_LAYOUT_LINEAR;
+ enum etna_resource_addressing_mode mode = ETNA_ADDRESSING_MODE_TILED;
+
if (etna_resource_sampler_only(templat)) {
/* The buffer is only used for texturing, so create something
* directly compatible with the sampler. Such a buffer can
layout = ETNA_LAYOUT_LINEAR;
/* modifier is only used for scanout surfaces, so safe to use LINEAR here */
- return etna_resource_alloc(pscreen, layout, DRM_FORMAT_MOD_LINEAR, templat);
+ return etna_resource_alloc(pscreen, layout, mode, DRM_FORMAT_MOD_LINEAR, templat);
}
enum modifier_priority {
tmpl.bind |= PIPE_BIND_SCANOUT;
return etna_resource_alloc(pscreen, modifier_to_layout(modifier),
- modifier, &tmpl);
+ ETNA_ADDRESSING_MODE_TILED, modifier, &tmpl);
}
static void
static void
etna_resource_destroy(struct pipe_screen *pscreen, struct pipe_resource *prsc)
{
+ struct etna_screen *screen = etna_screen(pscreen);
struct etna_resource *rsc = etna_resource(prsc);
+ mtx_lock(&screen->lock);
+ _mesa_set_remove_key(screen->used_resources, rsc);
+ _mesa_set_destroy(rsc->pending_ctx, NULL);
+ mtx_unlock(&screen->lock);
+
if (rsc->bo)
etna_bo_del(rsc->bo);
if (rsc->scanout)
renderonly_scanout_destroy(rsc->scanout, etna_screen(pscreen)->ro);
- list_delinit(&rsc->list);
-
pipe_resource_reference(&rsc->texture, NULL);
pipe_resource_reference(&rsc->external, NULL);
+ for (unsigned i = 0; i < ETNA_NUM_LOD; i++)
+ FREE(rsc->levels[i].patch_offsets);
+
FREE(rsc);
}
*prsc = *tmpl;
pipe_reference_init(&prsc->reference, 1);
- list_inithead(&rsc->list);
prsc->screen = pscreen;
rsc->bo = etna_screen_bo_from_handle(pscreen, handle, &level->stride);
rsc->seqno = 1;
rsc->layout = modifier_to_layout(handle->modifier);
rsc->halign = TEXTURE_HALIGN_FOUR;
+ rsc->addressing_mode = ETNA_ADDRESSING_MODE_TILED;
level->width = tmpl->width0;
level->height = tmpl->height0;
+ level->depth = tmpl->depth0;
+ level->offset = handle->offset;
/* Determine padding of the imported resource. */
unsigned paddingX = 0, paddingY = 0;
etna_layout_multiple(rsc->layout, screen->specs.pixel_pipes,
- VIV_FEATURE(screen, chipMinorFeatures1, TEXTURE_HALIGN),
+ is_rs_align(screen, tmpl),
&paddingX, &paddingY, &rsc->halign);
- if (!screen->specs.use_blt)
- etna_adjust_rs_align(screen->specs.pixel_pipes, NULL, &paddingY);
+ if (!screen->specs.use_blt && rsc->layout == ETNA_LAYOUT_LINEAR)
+ paddingY = align(paddingY, ETNA_RS_HEIGHT_MASK + 1);
level->padded_width = align(level->width, paddingX);
level->padded_height = align(level->height, paddingY);
goto fail;
}
+ rsc->pending_ctx = _mesa_set_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ if (!rsc->pending_ctx)
+ goto fail;
+
if (rsc->layout == ETNA_LAYOUT_LINEAR) {
/*
* Both sampler and pixel pipes can't handle linear, create a compatible
return NULL;
}
-static boolean
+static bool
etna_resource_get_handle(struct pipe_screen *pscreen,
struct pipe_context *pctx,
struct pipe_resource *prsc,
rsc = etna_resource(rsc->external);
handle->stride = rsc->levels[0].stride;
+ handle->offset = rsc->levels[0].offset;
handle->modifier = layout_to_modifier(rsc->layout);
if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
return etna_bo_get_name(rsc->bo, &handle->handle) == 0;
} else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
if (renderonly_get_handle(scanout, handle)) {
- return TRUE;
+ return true;
} else {
handle->handle = etna_bo_handle(rsc->bo);
- return TRUE;
+ return true;
}
} else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
handle->handle = etna_bo_dmabuf(rsc->bo);
- return TRUE;
+ return true;
} else {
- return FALSE;
+ return false;
}
}
etna_resource_used(struct etna_context *ctx, struct pipe_resource *prsc,
enum etna_resource_status status)
{
+ struct etna_screen *screen = ctx->screen;
struct etna_resource *rsc;
if (!prsc)
return;
rsc = etna_resource(prsc);
+
+ mtx_lock(&screen->lock);
+
+ /*
+ * if we are pending read or write by any other context or
+ * if reading a resource pending a write, then
+ * flush all the contexts to maintain coherency
+ */
+ if (((status & ETNA_PENDING_WRITE) && rsc->status) ||
+ ((status & ETNA_PENDING_READ) && (rsc->status & ETNA_PENDING_WRITE))) {
+ set_foreach(rsc->pending_ctx, entry) {
+ struct etna_context *extctx = (struct etna_context *)entry->key;
+ struct pipe_context *pctx = &extctx->base;
+
+ if (extctx == ctx)
+ continue;
+
+ pctx->flush(pctx, NULL, 0);
+ /* It's safe to clear the status here. If we need to flush it means
+ * either another context had the resource in exclusive (write) use,
+ * or we transition the resource to exclusive use in our context.
+ * In both cases the new status accurately reflects the resource use
+ * after the flush.
+ */
+ rsc->status = 0;
+ }
+ }
+
rsc->status |= status;
- /* TODO resources can actually be shared across contexts,
- * so I'm not sure a single list-head will do the trick? */
- debug_assert((rsc->pending_ctx == ctx) || !rsc->pending_ctx);
- list_delinit(&rsc->list);
- list_addtail(&rsc->list, &ctx->used_resources);
- rsc->pending_ctx = ctx;
+ _mesa_set_add(screen->used_resources, rsc);
+ _mesa_set_add(rsc->pending_ctx, ctx);
+
+ mtx_unlock(&screen->lock);
}
bool