#include "etnaviv_resource.h"
#include "etnaviv_translate.h"
+#include "util/hash_table.h"
#include "util/os_time.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_screen.h"
#include "util/u_string.h"
-#include "state_tracker/drm_driver.h"
+#include "frontend/drm_driver.h"
#include "drm-uapi/drm_fourcc.h"
{"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
{"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
{"no_singlebuffer",ETNA_DBG_NO_SINGLEBUF, "Disable single buffer feature"},
+ {"nir", ETNA_DBG_NIR, "use new NIR compiler"},
+ {"deqp", ETNA_DBG_DEQP, "Hacks to run dEQP GLES3 tests"}, /* needs MESA_GLES_VERSION_OVERRIDE=3.0 */
DEBUG_NAMED_VALUE_END
};
struct etna_screen *priv = etna_screen(pscreen);
static char buffer[128];
- util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
- priv->revision);
+ snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model,
+ priv->revision);
return buffer;
}
switch (param) {
/* Supported features (boolean caps). */
- case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
- case PIPE_CAP_SM3:
+ case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
+ case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
+ case PIPE_CAP_VERTEX_SHADER_SATURATE:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
+ case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
+ case PIPE_CAP_STRING_MARKER:
+ case PIPE_CAP_SHAREABLE_SHADERS:
return 1;
case PIPE_CAP_NATIVE_FENCE_FD:
return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;
+ case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+ case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: /* note: not integer */
+ return DBG_ENABLED(ETNA_DBG_NIR);
+ case PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL:
+ return 0;
/* Memory */
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 256;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return 4; /* XXX could easily be supported */
- case PIPE_CAP_GLSL_FEATURE_LEVEL:
- case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
- return 120;
case PIPE_CAP_NPOT_TEXTURES:
return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
NON_POWER_OF_TWO); */
+ case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_PRIMITIVE_RESTART:
+ case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
- case PIPE_CAP_ENDIANNESS:
- return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
- ENDIANNESS_CONFIG) */
-
/* Unsupported features. */
- case PIPE_CAP_SEAMLESS_CUBE_MAP:
- case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
- case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
- case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
- case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
- case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
- case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
- case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
- case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
- case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
- case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE: /* only mirrored repeat */
- case PIPE_CAP_INDEP_BLEND_ENABLE:
- case PIPE_CAP_INDEP_BLEND_FUNC:
- case PIPE_CAP_DEPTH_CLIP_DISABLE:
- case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
- case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
- case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
- case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
- case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
- case PIPE_CAP_VERTEX_COLOR_CLAMPED:
- case PIPE_CAP_USER_VERTEX_BUFFERS:
- case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
- case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
- case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
- case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
- case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
- case PIPE_CAP_TEXTURE_GATHER_SM5:
- case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
- case PIPE_CAP_FAKE_SW_MSAA:
- case PIPE_CAP_TEXTURE_QUERY_LOD:
- case PIPE_CAP_SAMPLE_SHADING:
- case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
- case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
- case PIPE_CAP_DRAW_INDIRECT:
- case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
- case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
- case PIPE_CAP_SAMPLER_VIEW_TARGET:
- case PIPE_CAP_CLIP_HALFZ:
- case PIPE_CAP_VERTEXID_NOBASE:
- case PIPE_CAP_POLYGON_OFFSET_CLAMP:
- case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
- case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
- case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
- case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
- case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
- case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
- case PIPE_CAP_DEPTH_BOUNDS_TEST:
- case PIPE_CAP_TGSI_TXQS:
- case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
- case PIPE_CAP_SHAREABLE_SHADERS:
- case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
- case PIPE_CAP_CLEAR_TEXTURE:
- case PIPE_CAP_DRAW_PARAMETERS:
- case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
- case PIPE_CAP_MULTI_DRAW_INDIRECT:
- case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
- case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
- case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
- case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
- case PIPE_CAP_INVALIDATE_BUFFER:
- case PIPE_CAP_GENERATE_MIPMAP:
- case PIPE_CAP_STRING_MARKER:
- case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
- case PIPE_CAP_QUERY_BUFFER_OBJECT:
- case PIPE_CAP_QUERY_MEMORY_INFO:
- case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
- case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
- case PIPE_CAP_CULL_DISTANCE:
- case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
- case PIPE_CAP_TGSI_VOTE:
- case PIPE_CAP_MAX_WINDOW_RECTANGLES:
- case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
- case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
- case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
- case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
- case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
- case PIPE_CAP_TGSI_FS_FBFETCH:
- case PIPE_CAP_TGSI_MUL_ZERO_WINS:
- case PIPE_CAP_DOUBLES:
- case PIPE_CAP_INT64:
- case PIPE_CAP_INT64_DIVMOD:
- case PIPE_CAP_TGSI_TEX_TXF_LZ:
- case PIPE_CAP_TGSI_CLOCK:
- case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
- case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
- case PIPE_CAP_TGSI_BALLOT:
- case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
- case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
- case PIPE_CAP_POST_DEPTH_COVERAGE:
- case PIPE_CAP_BINDLESS_TEXTURE:
- case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
- case PIPE_CAP_QUERY_SO_OVERFLOW:
- case PIPE_CAP_MEMOBJ:
- case PIPE_CAP_LOAD_CONSTBUF:
- case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
- case PIPE_CAP_TILE_RASTER_ORDER:
- case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
- case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
- case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
- case PIPE_CAP_CONTEXT_PRIORITY_MASK:
- case PIPE_CAP_FENCE_SIGNAL:
- case PIPE_CAP_CONSTBUF0_FLAGS:
- case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
- case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
- case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
- case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
- case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
- case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
- case PIPE_CAP_PACKED_UNIFORMS:
- case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
- case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
return 0;
- case PIPE_CAP_MAX_GS_INVOCATIONS:
- return 32;
-
- case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
- return 1 << 27;
-
/* Stream output. */
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
- case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ return DBG_ENABLED(ETNA_DBG_DEQP) ? 4 : 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 0;
- /* Geometry shader output, unsupported. */
- case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
- case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
- case PIPE_CAP_MAX_VERTEX_STREAMS:
- return 0;
-
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 128;
case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
return 255;
+ case PIPE_CAP_MAX_VERTEX_BUFFERS:
+ return screen->specs.stream_count;
+ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ return VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
+
/* Texturing. */
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ return DBG_ENABLED(ETNA_DBG_NIR) && screen->specs.halti >= 2;
+ case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
+ case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* TODO: verify */
+ return screen->specs.max_texture_size;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
{
int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
assert(log2_max_tex_size > 0);
return log2_max_tex_size;
}
- case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
- return 5;
- case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
- return 0;
- case PIPE_CAP_CUBE_MAP_ARRAY:
- return 0;
+
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MIN_TEXEL_OFFSET:
return -8;
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
- case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
- return 0;
- case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
- return 65536;
-
- /* Render targets. */
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 1;
-
- /* Viewports and scissors. */
- case PIPE_CAP_MAX_VIEWPORTS:
- return 1;
+ case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+ return screen->specs.seamless_cube_map;
- /* Timer queries. */
- case PIPE_CAP_QUERY_TIME_ELAPSED:
- return 0;
+ /* Queries. */
case PIPE_CAP_OCCLUSION_QUERY:
return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
- case PIPE_CAP_QUERY_TIMESTAMP:
- return 1;
- case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
- return 0;
/* Preferences */
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
+ case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET: {
+ /* etnaviv is being run on systems as small as 256MB total RAM so
+ * we need to provide a sane value for such a device. Limit the
+ * memory budget to min(~3% of pyhiscal memory, 64MB).
+ *
+ * a simple divison by 32 provides the numbers we want.
+ * 256MB / 32 = 8MB
+ * 2048MB / 32 = 64MB
+ */
+ uint64_t system_memory;
+
+ if (!os_get_total_physical_memory(&system_memory))
+ system_memory = (uint64_t)4096 << 20;
+
+ return MIN2(system_memory / 32, 64 * 1024 * 1024);
+ }
case PIPE_CAP_MAX_VARYINGS:
return screen->specs.max_varyings;
case PIPE_CAP_PCI_DEVICE:
case PIPE_CAP_PCI_FUNCTION:
return 0;
- case PIPE_CAP_VENDOR_ID:
- case PIPE_CAP_DEVICE_ID:
- return 0xFFFFFFFF;
case PIPE_CAP_ACCELERATED:
return 1;
case PIPE_CAP_VIDEO_MEMORY:
enum pipe_shader_cap param)
{
struct etna_screen *screen = etna_screen(pscreen);
+ bool ubo_enable = screen->specs.halti >= 2 && DBG_ENABLED(ETNA_DBG_NIR);
+
+ if (DBG_ENABLED(ETNA_DBG_DEQP))
+ ubo_enable = true;
switch (shader) {
case PIPE_SHADER_FRAGMENT:
case PIPE_SHADER_CAP_MAX_TEMPS:
return 64; /* Max native temporaries. */
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
- return 1;
+ return ubo_enable ? ETNA_MAX_CONST_BUF : 1;
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
return 0;
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG);
- case PIPE_SHADER_CAP_INTEGERS:
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_FP16:
+ case PIPE_SHADER_CAP_FP16_DERIVATIVES:
+ case PIPE_SHADER_CAP_INT16:
+ case PIPE_SHADER_CAP_GLSL_16BIT_TEMPS:
return 0;
+ case PIPE_SHADER_CAP_INTEGERS:
+ return DBG_ENABLED(ETNA_DBG_NIR) && screen->specs.halti >= 2;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return shader == PIPE_SHADER_FRAGMENT
? screen->specs.fragment_sampler_count
: screen->specs.vertex_sampler_count;
case PIPE_SHADER_CAP_PREFERRED_IR:
- return PIPE_SHADER_IR_TGSI;
+ return DBG_ENABLED(ETNA_DBG_NIR) ? PIPE_SHADER_IR_NIR : PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
- return 4096;
+ if (ubo_enable)
+ return 16384; /* 16384 so state tracker enables UBOs */
+ return shader == PIPE_SHADER_FRAGMENT
+ ? screen->specs.max_ps_uniforms * sizeof(float[4])
+ : screen->specs.max_vs_uniforms * sizeof(float[4]);
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
- case PIPE_SHADER_CAP_SCALAR_ISA:
return 0;
}
}
static bool
-gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt,
- enum pipe_format format)
+gpu_supports_texture_target(struct etna_screen *screen,
+ enum pipe_texture_target target)
+{
+ if (target == PIPE_TEXTURE_CUBE_ARRAY)
+ return false;
+
+ /* pre-halti has no array/3D */
+ if (screen->specs.halti < 0 &&
+ (target == PIPE_TEXTURE_1D_ARRAY ||
+ target == PIPE_TEXTURE_2D_ARRAY ||
+ target == PIPE_TEXTURE_3D))
+ return false;
+
+ return true;
+}
+
+static bool
+gpu_supports_texture_format(struct etna_screen *screen, uint32_t fmt,
+ enum pipe_format format)
{
bool supported = true;
supported = screen->specs.tex_astc;
}
+ if (util_format_is_snorm(format))
+ supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1);
+
+ if (format != PIPE_FORMAT_S8_UINT_Z24_UNORM &&
+ (util_format_is_pure_integer(format) || util_format_is_float(format)))
+ supported = VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
+
+
if (!supported)
return false;
return true;
}
-static boolean
+static bool
+gpu_supports_render_format(struct etna_screen *screen, enum pipe_format format,
+ unsigned sample_count)
+{
+ const uint32_t fmt = translate_pe_format(format);
+
+ if (fmt == ETNA_NO_MATCH)
+ return false;
+
+ /* Validate MSAA; number of samples must be allowed, and render target
+ * must have MSAA'able format. */
+ if (sample_count > 1) {
+ if (!VIV_FEATURE(screen, chipFeatures, MSAA))
+ return false;
+ if (!translate_samples_to_xyscale(sample_count, NULL, NULL))
+ return false;
+ if (translate_ts_format(format) == ETNA_NO_MATCH)
+ return false;
+ }
+
+ if (format == PIPE_FORMAT_R8_UNORM)
+ return VIV_FEATURE(screen, chipMinorFeatures5, HALTI5);
+
+ /* figure out 8bpp RS clear to enable these formats */
+ if (format == PIPE_FORMAT_R8_SINT || format == PIPE_FORMAT_R8_UINT)
+ return VIV_FEATURE(screen, chipMinorFeatures5, HALTI5);
+
+ if (util_format_is_srgb(format))
+ return VIV_FEATURE(screen, chipMinorFeatures5, HALTI3);
+
+ if (util_format_is_pure_integer(format) || util_format_is_float(format))
+ return VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
+
+ if (format == PIPE_FORMAT_R8G8_UNORM)
+ return VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
+
+ /* any other extended format is HALTI0 (only R10G10B10A2?) */
+ if (fmt >= PE_FORMAT_R16F)
+ return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
+
+ return true;
+}
+
+static bool
+gpu_supports_vertex_format(struct etna_screen *screen, enum pipe_format format)
+{
+ if (translate_vertex_format_type(format) == ETNA_NO_MATCH)
+ return false;
+
+ if (util_format_is_pure_integer(format))
+ return VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
+
+ return true;
+}
+
+static bool
etna_screen_is_format_supported(struct pipe_screen *pscreen,
enum pipe_format format,
enum pipe_texture_target target,
struct etna_screen *screen = etna_screen(pscreen);
unsigned allowed = 0;
- if (target != PIPE_BUFFER &&
- target != PIPE_TEXTURE_1D &&
- target != PIPE_TEXTURE_2D &&
- target != PIPE_TEXTURE_3D &&
- target != PIPE_TEXTURE_CUBE &&
- target != PIPE_TEXTURE_RECT)
- return FALSE;
+ if (!gpu_supports_texture_target(screen, target))
+ return false;
if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
return false;
if (usage & PIPE_BIND_RENDER_TARGET) {
- /* if render target, must be RS-supported format */
- if (translate_rs_format(format) != ETNA_NO_MATCH) {
- /* Validate MSAA; number of samples must be allowed, and render target
- * must have MSAA'able format. */
- if (sample_count > 1) {
- if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) &&
- translate_msaa_format(format) != ETNA_NO_MATCH) {
- allowed |= PIPE_BIND_RENDER_TARGET;
- }
- } else {
- allowed |= PIPE_BIND_RENDER_TARGET;
- }
- }
+ if (gpu_supports_render_format(screen, format, sample_count))
+ allowed |= PIPE_BIND_RENDER_TARGET;
}
if (usage & PIPE_BIND_DEPTH_STENCIL) {
if (usage & PIPE_BIND_SAMPLER_VIEW) {
uint32_t fmt = translate_texture_format(format);
- if (!gpu_supports_texure_format(screen, fmt, format))
+ if (!gpu_supports_texture_format(screen, fmt, format))
fmt = ETNA_NO_MATCH;
if (sample_count < 2 && fmt != ETNA_NO_MATCH)
}
if (usage & PIPE_BIND_VERTEX_BUFFER) {
- if (translate_vertex_format_type(format) != ETNA_NO_MATCH)
+ if (gpu_supports_vertex_format(screen, format))
allowed |= PIPE_BIND_VERTEX_BUFFER;
}
*count = num_modifiers;
}
-static boolean
+static void
+etna_determine_uniform_limits(struct etna_screen *screen)
+{
+ /* values for the non unified case are taken from
+ * gcmCONFIGUREUNIFORMS in the Vivante kernel driver file
+ * drivers/mxc/gpu-viv/hal/kernel/inc/gc_hal_base.h.
+ */
+ if (screen->model == chipModel_GC2000 &&
+ (screen->revision == 0x5118 || screen->revision == 0x5140)) {
+ screen->specs.max_vs_uniforms = 256;
+ screen->specs.max_ps_uniforms = 64;
+ } else if (screen->specs.num_constants == 320) {
+ screen->specs.max_vs_uniforms = 256;
+ screen->specs.max_ps_uniforms = 64;
+ } else if (screen->specs.num_constants > 256 &&
+ screen->model == chipModel_GC1000) {
+ /* All GC1000 series chips can only support 64 uniforms for ps on non-unified const mode. */
+ screen->specs.max_vs_uniforms = 256;
+ screen->specs.max_ps_uniforms = 64;
+ } else if (screen->specs.num_constants > 256) {
+ screen->specs.max_vs_uniforms = 256;
+ screen->specs.max_ps_uniforms = 256;
+ } else if (screen->specs.num_constants == 256) {
+ screen->specs.max_vs_uniforms = 256;
+ screen->specs.max_ps_uniforms = 256;
+ } else {
+ screen->specs.max_vs_uniforms = 168;
+ screen->specs.max_ps_uniforms = 64;
+ }
+}
+
+static bool
etna_get_specs(struct etna_screen *screen)
{
uint64_t val;
}
screen->specs.num_constants = val;
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_VARYINGS, &val)) {
+ DBG("could not get ETNA_GPU_NUM_VARYINGS");
+ goto fail;
+ }
+ screen->specs.max_varyings = MAX2(val, ETNA_NUM_VARYINGS);
+
/* Figure out gross GPU architecture. See rnndb/common.xml for a specific
* description of the differences. */
if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI5))
screen->specs.bits_per_tile =
VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4;
screen->specs.ts_clear_value =
- VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555
- : 0x11111111;
+ VIV_FEATURE(screen, chipMinorFeatures5, BLT_ENGINE) ? 0xffffffff :
+ VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555 :
+ 0x11111111;
+
/* vertex and fragment samplers live in one address space */
screen->specs.vertex_sampler_offset = 8;
screen->specs.fragment_sampler_count = 8;
screen->specs.vertex_sampler_count = 4;
+
+ if (screen->model == 0x400)
+ screen->specs.vertex_sampler_count = 0;
+
screen->specs.vs_need_z_div =
screen->model < 0x1000 && screen->model != 0x880;
screen->specs.has_sin_cos_sqrt =
VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS);
screen->specs.has_halti2_instructions =
VIV_FEATURE(screen, chipMinorFeatures4, HALTI2);
+ screen->specs.v4_compression =
+ VIV_FEATURE(screen, chipMinorFeatures6, V4_COMPRESSION);
+ screen->specs.seamless_cube_map =
+ (screen->model != 0x880) && /* Seamless cubemap is broken on GC880? */
+ VIV_FEATURE(screen, chipMinorFeatures2, SEAMLESS_CUBE_MAP);
if (screen->specs.halti >= 5) {
/* GC7000 - this core must load shaders from memory. */
}
if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) {
- screen->specs.max_varyings = 12;
screen->specs.vertex_max_elements = 16;
} else {
- screen->specs.max_varyings = 8;
/* Etna_viv documentation seems confused over the correct value
* here so choose the lower to be safe: HALTI0 says 16 i.s.o.
* 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */
screen->specs.vertex_max_elements = 10;
}
- /* Etna_viv documentation does not indicate where varyings above 8 are
- * stored. Moreover, if we are passed more than 8 varyings, we will
- * walk off the end of some arrays. Limit the maximum number of varyings. */
- if (screen->specs.max_varyings > ETNA_NUM_VARYINGS)
- screen->specs.max_varyings = ETNA_NUM_VARYINGS;
-
- /* from QueryShaderCaps in kernel driver */
- if (screen->model < chipModel_GC4000) {
- screen->specs.max_vs_uniforms = 168;
- screen->specs.max_ps_uniforms = 64;
- } else {
- screen->specs.max_vs_uniforms = 256;
- screen->specs.max_ps_uniforms = 256;
- }
+ etna_determine_uniform_limits(screen);
if (screen->specs.halti >= 5) {
screen->specs.has_unified_uniforms = true;
if (screen->specs.single_buffer)
DBG("etnaviv: Single buffer mode enabled with %d pixel pipes", screen->specs.pixel_pipes);
- screen->specs.tex_astc = VIV_FEATURE(screen, chipMinorFeatures4, TEXTURE_ASTC);
+ screen->specs.tex_astc = VIV_FEATURE(screen, chipMinorFeatures4, TEXTURE_ASTC) &&
+ !VIV_FEATURE(screen, chipMinorFeatures6, NO_ASTC);
screen->specs.use_blt = VIV_FEATURE(screen, chipMinorFeatures5, BLT_ENGINE);
return bo;
}
+static const void *
+etna_get_compiler_options(struct pipe_screen *pscreen,
+ enum pipe_shader_ir ir, unsigned shader)
+{
+ return &etna_screen(pscreen)->options;
+}
+
struct pipe_screen *
etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu,
struct renderonly *ro)
}
screen->features[6] = val;
+ if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_7, &val)) {
+ DBG("could not get ETNA_GPU_FEATURES_7");
+ goto fail;
+ }
+ screen->features[7] = val;
+
if (!etna_get_specs(screen))
goto fail;
+ if (screen->specs.halti >= 5 && !etnaviv_device_softpin_capable(dev)) {
+ DBG("halti5 requires softpin");
+ goto fail;
+ }
+
+ screen->options = (nir_shader_compiler_options) {
+ .lower_fpow = true,
+ .lower_sub = true,
+ .lower_ftrunc = true,
+ .fuse_ffma = true,
+ .lower_bitops = true,
+ .lower_all_io_to_temps = true,
+ .vertex_id_zero_based = true,
+ .lower_flrp32 = true,
+ .lower_fmod = true,
+ .lower_vector_cmp = true,
+ .lower_fdph = true,
+ .lower_fdiv = true, /* !screen->specs.has_new_transcendentals */
+ .lower_fsign = !screen->specs.has_sign_floor_ceil,
+ .lower_ffloor = !screen->specs.has_sign_floor_ceil,
+ .lower_fceil = !screen->specs.has_sign_floor_ceil,
+ .lower_fsqrt = !screen->specs.has_sin_cos_sqrt,
+ .lower_sincos = !screen->specs.has_sin_cos_sqrt,
+ };
+
/* apply debug options that disable individual features */
if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z))
screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z;
pscreen->get_param = etna_screen_get_param;
pscreen->get_paramf = etna_screen_get_paramf;
pscreen->get_shader_param = etna_screen_get_shader_param;
+ pscreen->get_compiler_options = etna_get_compiler_options;
pscreen->get_name = etna_screen_get_name;
pscreen->get_vendor = etna_screen_get_vendor;