#include "util/slab.h"
#include "util/u_dynarray.h"
#include "util/u_helpers.h"
+#include "compiler/nir/nir.h"
struct etna_bo;
uint32_t drm_version;
- /* set of resources used by currently-unsubmitted renders */
- mtx_t lock;
- struct set *used_resources;
+ nir_shader_compiler_options options;
};
static inline struct etna_screen *