#include "etnaviv_surface.h"
#include "etnaviv_translate.h"
#include "etnaviv_util.h"
+#include "util/u_framebuffer.h"
#include "util/u_helpers.h"
#include "util/u_inlines.h"
#include "util/u_math.h"
assert(res->layout & ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
etna_update_render_resource(pctx, cbuf->base.texture);
- pipe_surface_reference(&cs->cbuf, &cbuf->base);
cs->PE_COLOR_FORMAT =
VIVS_PE_COLOR_FORMAT_FORMAT(translate_rs_format(cbuf->base.format)) |
VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK |
nr_samples_color = cbuf->base.texture->nr_samples;
} else {
- pipe_surface_reference(&cs->cbuf, NULL);
/* Clearing VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK and
* VIVS_PE_COLOR_FORMAT_OVERWRITE prevents us from overwriting the
* color target */
cs->TS_COLOR_STATUS_BASE.bo = NULL;
cs->TS_COLOR_SURFACE_BASE.bo = NULL;
- for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
- cs->PE_PIPE_COLOR_ADDR[i].bo = NULL;
+ cs->PE_COLOR_ADDR = ctx->dummy_rt_reloc;
+ for (int i = 0; i < ctx->specs.pixel_pipes; i++)
+ cs->PE_PIPE_COLOR_ADDR[i] = ctx->dummy_rt_reloc;
}
if (sv->zsbuf != NULL) {
etna_update_render_resource(pctx, zsbuf->base.texture);
- pipe_surface_reference(&cs->zsbuf, &zsbuf->base);
assert(res->layout &ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
uint32_t depth_format = translate_depth_format(zsbuf->base.format);
nr_samples_depth = zsbuf->base.texture->nr_samples;
} else {
- pipe_surface_reference(&cs->zsbuf, NULL);
cs->PE_DEPTH_CONFIG = VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_NONE;
cs->PE_DEPTH_ADDR.bo = NULL;
cs->PE_DEPTH_STRIDE = 0;
*/
cs->PE_LOGIC_OP = VIVS_PE_LOGIC_OP_SINGLE_BUFFER(ctx->specs.single_buffer ? 3 : 0);
- ctx->framebuffer_s = *sv; /* keep copy of original structure */
+ /* keep copy of original structure */
+ util_copy_framebuffer_state(&ctx->framebuffer_s, sv);
ctx->dirty |= ETNA_DIRTY_FRAMEBUFFER | ETNA_DIRTY_DERIVE_TS;
}