vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.
[mesa.git] / src / gallium / drivers / freedreno / Makefile.sources
index 02a88b6138d245039ad0db90334ad4d53400b61b..4f7a053114297e3b72eadddfe2c973244fb6ef02 100644 (file)
 C_SOURCES := \
-       freedreno_util.c \
+       adreno_common.xml.h \
+       adreno_pm4.xml.h \
+       disasm.h \
+       freedreno_context.c \
+       freedreno_context.h \
+       freedreno_draw.c \
+       freedreno_draw.h \
        freedreno_fence.c \
+       freedreno_fence.h \
+       freedreno_gmem.c \
+       freedreno_gmem.h \
+       freedreno_program.c \
+       freedreno_program.h \
+       freedreno_query.c \
+       freedreno_query.h \
+       freedreno_query_hw.c \
+       freedreno_query_hw.h \
+       freedreno_query_sw.c \
+       freedreno_query_sw.h \
        freedreno_resource.c \
-       freedreno_surface.c \
-       freedreno_draw.c \
+       freedreno_resource.h \
+       freedreno_screen.c \
+       freedreno_screen.h \
        freedreno_state.c \
+       freedreno_state.h \
+       freedreno_surface.c \
+       freedreno_surface.h \
        freedreno_texture.c \
-       freedreno_context.c \
-       freedreno_screen.c \
-       freedreno_gmem.c
+       freedreno_texture.h \
+       freedreno_util.c \
+       freedreno_util.h
+
+a2xx_SOURCES := \
+       a2xx/a2xx.xml.h \
+       a2xx/disasm-a2xx.c \
+       a2xx/fd2_blend.c \
+       a2xx/fd2_blend.h \
+       a2xx/fd2_compiler.c \
+       a2xx/fd2_compiler.h \
+       a2xx/fd2_context.c \
+       a2xx/fd2_context.h \
+       a2xx/fd2_draw.c \
+       a2xx/fd2_draw.h \
+       a2xx/fd2_emit.c \
+       a2xx/fd2_emit.h \
+       a2xx/fd2_gmem.c \
+       a2xx/fd2_gmem.h \
+       a2xx/fd2_program.c \
+       a2xx/fd2_program.h \
+       a2xx/fd2_rasterizer.c \
+       a2xx/fd2_rasterizer.h \
+       a2xx/fd2_screen.c \
+       a2xx/fd2_screen.h \
+       a2xx/fd2_texture.c \
+       a2xx/fd2_texture.h \
+       a2xx/fd2_util.c \
+       a2xx/fd2_util.h \
+       a2xx/fd2_zsa.c \
+       a2xx/fd2_zsa.h \
+       a2xx/instr-a2xx.h \
+       a2xx/ir-a2xx.c \
+       a2xx/ir-a2xx.h
+
+a3xx_SOURCES := \
+       a3xx/a3xx.xml.h \
+       a3xx/fd3_blend.c \
+       a3xx/fd3_blend.h \
+       a3xx/fd3_context.c \
+       a3xx/fd3_context.h \
+       a3xx/fd3_draw.c \
+       a3xx/fd3_draw.h \
+       a3xx/fd3_emit.c \
+       a3xx/fd3_emit.h \
+       a3xx/fd3_format.c \
+       a3xx/fd3_format.h \
+       a3xx/fd3_gmem.c \
+       a3xx/fd3_gmem.h \
+       a3xx/fd3_program.c \
+       a3xx/fd3_program.h \
+       a3xx/fd3_query.c \
+       a3xx/fd3_query.h \
+       a3xx/fd3_rasterizer.c \
+       a3xx/fd3_rasterizer.h \
+       a3xx/fd3_screen.c \
+       a3xx/fd3_screen.h \
+       a3xx/fd3_texture.c \
+       a3xx/fd3_texture.h \
+       a3xx/fd3_zsa.c \
+       a3xx/fd3_zsa.h
+
+a4xx_SOURCES := \
+       a4xx/a4xx.xml.h \
+       a4xx/fd4_blend.c \
+       a4xx/fd4_blend.h \
+       a4xx/fd4_context.c \
+       a4xx/fd4_context.h \
+       a4xx/fd4_draw.c \
+       a4xx/fd4_draw.h \
+       a4xx/fd4_emit.c \
+       a4xx/fd4_emit.h \
+       a4xx/fd4_format.c \
+       a4xx/fd4_format.h \
+       a4xx/fd4_gmem.c \
+       a4xx/fd4_gmem.h \
+       a4xx/fd4_program.c \
+       a4xx/fd4_program.h \
+       a4xx/fd4_query.c \
+       a4xx/fd4_query.h \
+       a4xx/fd4_rasterizer.c \
+       a4xx/fd4_rasterizer.h \
+       a4xx/fd4_screen.c \
+       a4xx/fd4_screen.h \
+       a4xx/fd4_texture.c \
+       a4xx/fd4_texture.h \
+       a4xx/fd4_zsa.c \
+       a4xx/fd4_zsa.h
+
+ir3_SOURCES := \
+       ir3/disasm-a3xx.c \
+       ir3/instr-a3xx.h \
+       ir3/ir3.c \
+       ir3/ir3_compiler.c \
+       ir3/ir3_compiler.h \
+       ir3/ir3_compiler_old.c \
+       ir3/ir3_cp.c \
+       ir3/ir3_depth.c \
+       ir3/ir3_dump.c \
+       ir3/ir3_flatten.c \
+       ir3/ir3.h \
+       ir3/ir3_ra.c \
+       ir3/ir3_sched.c \
+       ir3/ir3_shader.c \
+       ir3/ir3_shader.h \
+       ir3/ir3_visitor.h