a3xx/fd3_draw.h \
a3xx/fd3_emit.c \
a3xx/fd3_emit.h \
+ a3xx/fd3_format.c \
+ a3xx/fd3_format.h \
a3xx/fd3_gmem.c \
a3xx/fd3_gmem.h \
a3xx/fd3_program.c \
a3xx/fd3_screen.h \
a3xx/fd3_texture.c \
a3xx/fd3_texture.h \
- a3xx/fd3_util.c \
- a3xx/fd3_util.h \
a3xx/fd3_zsa.c \
a3xx/fd3_zsa.h
a4xx_SOURCES := \
+ a4xx/a4xx.xml.h \
a4xx/fd4_blend.c \
+ a4xx/fd4_blend.h \
a4xx/fd4_context.c \
+ a4xx/fd4_context.h \
a4xx/fd4_draw.c \
+ a4xx/fd4_draw.h \
a4xx/fd4_emit.c \
+ a4xx/fd4_emit.h \
+ a4xx/fd4_format.c \
+ a4xx/fd4_format.h \
a4xx/fd4_gmem.c \
+ a4xx/fd4_gmem.h \
a4xx/fd4_program.c \
+ a4xx/fd4_program.h \
a4xx/fd4_query.c \
+ a4xx/fd4_query.h \
a4xx/fd4_rasterizer.c \
+ a4xx/fd4_rasterizer.h \
a4xx/fd4_screen.c \
+ a4xx/fd4_screen.h \
a4xx/fd4_texture.c \
- a4xx/fd4_util.c \
- a4xx/fd4_zsa.c
+ a4xx/fd4_texture.h \
+ a4xx/fd4_zsa.c \
+ a4xx/fd4_zsa.h
ir3_SOURCES := \
ir3/disasm-a3xx.c \