freedreno: Add a6xx backend
[mesa.git] / src / gallium / drivers / freedreno / Makefile.sources
index 328cbdfbf94911e6fadbc1327e3eeae14486c005..8e744c33751b43f416f71697bc7ca7cebec7dd41 100644 (file)
@@ -161,6 +161,37 @@ a5xx_SOURCES := \
        a5xx/fd5_zsa.c \
        a5xx/fd5_zsa.h
 
+a6xx_SOURCES := \
+       a6xx/a6xx.xml.h \
+       a6xx/fd6_blend.c \
+       a6xx/fd6_blend.h \
+       a6xx/fd6_context.c \
+       a6xx/fd6_context.h \
+       a6xx/fd6_draw.c \
+       a6xx/fd6_draw.h \
+       a6xx/fd6_emit.c \
+       a6xx/fd6_emit.h \
+       a6xx/fd6_format.c \
+       a6xx/fd6_format.h \
+       a6xx/fd6_gmem.c \
+       a6xx/fd6_gmem.h \
+       a6xx/fd6_image.c \
+       a6xx/fd6_image.h \
+       a6xx/fd6_program.c \
+       a6xx/fd6_program.h \
+       a6xx/fd6_query.c \
+       a6xx/fd6_query.h \
+       a6xx/fd6_rasterizer.c \
+       a6xx/fd6_rasterizer.h \
+       a6xx/fd6_resource.c \
+       a6xx/fd6_resource.h \
+       a6xx/fd6_screen.c \
+       a6xx/fd6_screen.h \
+       a6xx/fd6_texture.c \
+       a6xx/fd6_texture.h \
+       a6xx/fd6_zsa.c \
+       a6xx/fd6_zsa.h
+
 ir3_SOURCES := \
        ir3/disasm-a3xx.c \
        ir3/instr-a3xx.h \