freedreno_fence.h \
freedreno_gmem.c \
freedreno_gmem.h \
+ freedreno_perfcntr.h \
freedreno_program.c \
freedreno_program.h \
freedreno_query.c \
a5xx/a5xx.xml.h \
a5xx/fd5_blend.c \
a5xx/fd5_blend.h \
+ a5xx/fd5_blitter.c \
+ a5xx/fd5_blitter.h \
a5xx/fd5_compute.c \
a5xx/fd5_compute.h \
a5xx/fd5_context.c \
a5xx/fd5_gmem.h \
a5xx/fd5_image.c \
a5xx/fd5_image.h \
+ a5xx/fd5_perfcntr.c \
a5xx/fd5_program.c \
a5xx/fd5_program.h \
a5xx/fd5_query.c \
a5xx/fd5_query.h \
a5xx/fd5_rasterizer.c \
a5xx/fd5_rasterizer.h \
+ a5xx/fd5_resource.c \
+ a5xx/fd5_resource.h \
a5xx/fd5_screen.c \
a5xx/fd5_screen.h \
a5xx/fd5_texture.c \
a5xx/fd5_zsa.c \
a5xx/fd5_zsa.h
+a6xx_SOURCES := \
+ a6xx/a6xx.xml.h \
+ a6xx/fd6_blend.c \
+ a6xx/fd6_blend.h \
+ a6xx/fd6_context.c \
+ a6xx/fd6_context.h \
+ a6xx/fd6_draw.c \
+ a6xx/fd6_draw.h \
+ a6xx/fd6_emit.c \
+ a6xx/fd6_emit.h \
+ a6xx/fd6_format.c \
+ a6xx/fd6_format.h \
+ a6xx/fd6_gmem.c \
+ a6xx/fd6_gmem.h \
+ a6xx/fd6_image.c \
+ a6xx/fd6_image.h \
+ a6xx/fd6_program.c \
+ a6xx/fd6_program.h \
+ a6xx/fd6_query.c \
+ a6xx/fd6_query.h \
+ a6xx/fd6_rasterizer.c \
+ a6xx/fd6_rasterizer.h \
+ a6xx/fd6_resource.c \
+ a6xx/fd6_resource.h \
+ a6xx/fd6_screen.c \
+ a6xx/fd6_screen.h \
+ a6xx/fd6_texture.c \
+ a6xx/fd6_texture.h \
+ a6xx/fd6_zsa.c \
+ a6xx/fd6_zsa.h
+
ir3_SOURCES := \
ir3/disasm-a3xx.c \
ir3/instr-a3xx.h \
ir3/ir3_legalize.c \
ir3/ir3_nir.c \
ir3/ir3_nir.h \
- ir3/ir3_nir_lower_if_else.c \
ir3/ir3_nir_lower_tg4_to_tex.c \
ir3/ir3_print.c \
ir3/ir3_ra.c \